Fred 41
Disk Magazine
Submitted by Dan Dooré on Monday, May 21, 2018 - 19:10.
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Release Year
1994
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Copyrights Granted
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Description
Issue 41
| Item | Author | Description |
|---|---|---|
| Menu | Matt Round | |
| Magazine | Review Of '93 (Not!) | |
| Letters | Details Of Sam Spec Network Club | |
| Meteor Mania | Matt Round | Games Master Arcade Game |
| Jetpac | David Lewis | Sam Version Of Spectrum Classic |
| Smartphone | William McGugan | Address/Phone No. Database |
| Mod Player | Stefan Drissen Edwin Blink Robert van der Veeke | Plays Amiga Music Modules - Version 1 (7.8KHz and SAA1099 sound chip only) |
| Sampaint | Graham Burtenshaw | Screens From Sampaint |
| E-Tunes | Andy Monk Roy Oldroyd | Music Done On E-Tracker |
| Smartfile | William McGugan | Directory Utility (Needs Mdos) |
| One Man and His Frog | Matt Round | Slightly 'Eccentric' Games Master Game |
| Haunted House | Jonathan Rust | Adventure Game |
| Pie Chart | Luke Falla | Draws Pie Charts |
| Universe Sim | Andrew Collier | Create Your Very Own Universe! |
Magazine
BM Editorial
Happy New Year everyone, and have a great 1994. We've got a
review of 1993 later on, just to add a little bit of nostalgia,
and a HUGE music section. And that's about it as far as special
features goes, I'm afraid! There is all the usual bumph though,
so don't worry.
As most of you'll already be aware, Hogmany in Scotland is a big
event. For the off-licences, at any rate. And supermarkets.
You would not believe how many loaves of bread we got through at
Wm Low. Hundreds. They made me get up at 5:45 in the morning on
Hogmany. Can you believe that? I was just about dead by
midnight!
Luckily I survived, of course, and in fact managed to keep going
until 6:00 am on 1st Jan, so I got through the magic 24 hours,
which is a first for me. It may not be to some people, but to me
it meant a lot. Yes. It was kind of depressing, to be honest. If
only I could have made it until daylight, THEN I would have felt
bad.
BM Editorial
Saturday didn't happen though. I got up for five hours then went
back to bed, and an instant later - boom! It was Sunday! And I
was still feeling less-than-healthy. Here's a tip for our
younger readers - when, in future, you become inebriated (drunk)
to the point of virtual unconsciousness, do NOT go down to the
fridge for some more lager. Even if it is free (thanks, by the
way Colin. Nice lager. Cheers).
In fact, kids, don't even start drinking. It really isn't worth
it. It causes all sorts of nasty things to happen. At this
point, I shall emphasize that nothing humiliating or at all
embarrassing happened to me over New Year. Nothing whatsoever.
Just make sure that you're aware of that fact. And don't listen
to Colin if he ever claims otherwise, because he's lying. He's
making it up. He is.
My resolution for the year is this: not to be stranded up in the
city centre for 2 hours without any taxi phone numbers. It isn't
fun, and it is cold. Very cold. And boring. And COLD!
BM Editorial
Another piece of advice is don't take out too much money because
it's very likely that you are in fact going to spend it all. The
worst part is that you won't even know what you spent it on.
I'll bet taxis probably use up fair chunks (Aha! That's where it
all went!).
Apart from all these things, it was a good night. A good laugh.
I could give details, but I don't think Colin'd like me devoting
an entire issue to such frivolous things.
I believe there are some nice new software items coming up in
the not too distant future (Gah! What a cliche!) but I'll leave
them for Colin to announce. Lemmings has been delayed until
June, due to last minute recolouring of the creatures' eyes.
Only joking. Ha ha ha.
I'll leave this editorial now. Let's face it, it wasn't going
much further anyway. Again, have a great 1994. - BRIAN
CM CM? Who's that?
Greetings for the new year! Yes, I'll take the brief mention I'm
permitted to wish you all a very happy new year. Here's hoping
that we see even more great products like SAMPaint, Driver and
Lemmings!
If you ordered one of the packs which included the mouse and
haven't received it by now, fear not! As we've always said, we
can't guarantee the delivery of hardware due to the vast number
of people that are involved in supplying all the bits and
delivering the hardware. However, you should receive something
during January.
At the time of writing, Lemmings hasn't been shipped out but
provided Psygnosis like the version we're showing them, in a few
days it should be out, probably by the time you read this. Phone
to check. I'd like to thank the people who provided suggestions
and beta- tested SAMPaint. Unfortunately, the only people's
names I wrote down were Andy Jones, Bill Laurie and Carol
Brooksbank.
CM Typical Scot eh?
In true Colin Macdonald tradition, I was too lazy / busy /
forgetful / nasty / mean to send out any Christmas cards this
year. I mean, what a silly time of year to expect me to send out
cards - when it's the busiest month in the computer business!!
Anyway, by way of small apology and thanks, I'd like to credit
the people that sent me one by mentioning them here :
Chris Dodd Norma Wrangham Tim Wilkins
PDC Copyprint Alan Laws Stefan Drissen
Phil Glover SDL Terry Filby
Bob, Jenny, Rose and Anne-Marie from FORMAT DisCopy Labs
Craig Turberfield Stuart Burton & family Nigel Kettlewell
The ZAT Crew Polly Shepherd Calvin Allett
Derek & Maureen Morgan
Upon meeting Brian in a pub late on Christmas Eve, I was told
that Ian Slavin had sent me one via him, but I've never received
it....!
CM Wonderful sales
Revelation and FRED can announced almost record sales of Driver
and SAMPaint respectively. Both utilities caught the eye of many
a SAM owner and it looks like they're both destined to become
very popular indeed throughout '94 and beyond.
Revelation have just put the finishing touches to "Legend Of
Eshan" - a MASSIVE Role Playing Game (RPG) which is due out in
early February. Programmed by John "SAMDice" Eyre it features
over thirty two thousand (yes - 32,000!) locations - each with a
MODE 4 screen! We hope to have screenshots for next month as
well as more details on it. Expected price is £14.95 with
discounts to FRED and FORMAT subscribers. NB : This game is not
available through FRED at this time.
Also planned for release in early '94 are "Onslaught" - a
Gauntlet style shoot-em-up; "Ore Warz II" - a strategy game; and
"WaterWorks 2" - follow-up to the superb original. Revelation
also have a few extra surprises planned with a licence and a
much awaited utility.....stay tuned!
CM TTFN
Well, I'm afraid that's my scribblings drawing to a close - I'm
being bullied by Brian to get something finished and the fact
that we gave the Dundee pubs and Scottish whiskey distilleries
one of the best Christmas sales of their life has lead to a
four-day hangover - which isn't bad considering it was a
fourteen day drinking session.....
Just before Christmas, FRED had it's staff night out - Brian
accidentally met me in a night club.
Then the FRED office threw a party on New Years Eve - half of
Monifieth turned up and I THINK I remember Brian stumbling
around for a while. There's actually quite a funny story about
Brian that day, but perhaps he wouldn't appreciate me telling
it... When most of the revellers disappeared late on January
2nd, the rest of us had a major clean-up operation. And then
yes, you guessed it, we celebrated having cleaned up the house!
Did I ever tell you I was best-friends with Betty Ford? Enjoy
the rest of issue - and don't phone too early in the mornings!!
BM Brian's Review of 1993
Hmm, not bad. 7 out of 10.
BM The Question Is How Fast
It's a Superchunk song, okay? And I used it for no other reason
that it's a good track.
Ah, I'd forgotten about the Christmas FRED night out until that
little reminder. It was a pretty decent night out in fact, and
I'm sure something similar will happen next year as well (and
most of the weeks in between if '93 was anything to go by!). And
Colin was lying - absolutely nothing untoward took place
involving my good self at approx. 5:30 am on January 1st.
Nothing. No funny stories or anything like that. RIGHT!?
Apologies to Ian Slavin for not passing on Colin's Christmas
card on time. Ahem, oops! Thanks for mine by the way, Ian. That
of course did arrive on time, possibly because it wasn't left up
to some halfwit to pass it on. Unlike Colin's one, which will
get there eventually, I promise. How about I keep it for another
11 months and save you the hassle for next Christmas?
How Colin got the house clean again, I'll never know........
BM Disc Contents
Without wasting any more time analysing the New Year
festivities, I'll begin taking you through the disc.
SCREENS this month is a completely Pauli Lindgren dominated
affair. He even provided his own impressive screen viewing
program. Thanks for that slideshow viewer, but I think it's
maybe a little too extravagant; most people don't really
need musical accompaniment to their screen-viewing, and FRED is
very rarely in a position where we've got squillions of free
tracks and memory in an issue. To be honest, it wasn't easy
fitting it on this issue but I felt you deserved some
recognition for it is a fine viewer.
METEOR MANIA is, apart from the main menu, the first of this
month's Matt Round sessions (the other being OMAHF which I'll
get to later). It's a game, done on Gamesmaster, and like Matt's
other games it really is incredible! It would be a piece of cake
to convince people it was done in assembly rather than on a game
creation package. Full instructions upon loading.
BM Disc Contents
JETPAC is the second of our games this month and was written by
David Lewis. Based on the old Speccy classic (or should I say
"blatantly copied"), this is another fine example of what can be
done on Gamesmaster. For those too young to remember this old
favourite (God, that really makes me feel old), you must collect
the parts of the ship which fall from the sky (who needs
realism?) and then fly over to the far right hand side to drop
them in place. Then collect the little fuel pods which also fall
and fill up the rocket. Once the ship's been filled simply fly
down and touch it and whooosh! - you're away! To the next level,
anyway...
This may sound easy, and indeed it would be were it not for the
hordes of nasty aliens which in true alien fashion kill you
instantly. Why doesn't somebody write a game in which you and
the alien debate for a while, maybe begin negotiations to see if
instant termination is all it's cracked up to be? The player
could maybe be equipped with an alien-repellant space suit
(although that might conceivably ruin the game. Hmmm).
BM Disc Contents
SMARTPHONE is a shareware thing by William McGugan (MORK). It
isn't an AI chip for your telephone to render it "smart",
enabling you to hold meaningful conversations with it and play
it at chess, but a sort of address book thing. I suppose you
could pretend it's an AI chip, though. It could be quite
amusing, in fact. Tell a younger cousin that your mate Bill (who
you are on the phone to, of course) is in fact the man in the
telephone, and he can't get out. Then laugh evilly as said
younger cousin gets a good belting for dismantling the telephone
trying to get the wee man out. Har har har.
You could always just use this utility as God (or in this case
Mork) intended, by entering the names and addresses of friends
and businesses and FRED and stuff into the program and then
allowing your SAM to phone them up! Hours of fun!
Oh - I forgot to mention - if you ain't got a mouse, you're not
going to get very far with this. So buy one! NOW!!! (And order
Lemmings and SAMPaint with it for added value)
BM Disc Contents
MOD PLAYER is a major breakthrough for SAM owners. It allows you
to play Amiga music modules (SOUNDTRACKER, MED, PROTRACKER etc.)
on the Coupe! Stefan Drissen and Edwin Blink are responsible for
this, mainly Stefan I believe, with a screen by Robert Van Der
Weeke.
Just load the program and then enter the name of the module
we've provided for you - it's called BACARD.MOD and compared to
the 2/3K we're used to for E-Tunes this takes 35K! And it's tiny
compared to some modules you find for the Amiga. We're going to
try to get some more modules for later FREDs, but until then
feel free to convert your own. Here's how:
1)- Find an Amiga
2)- Find a music module. There are plenty going about in PD
circles, so it shouldn't be too hard.
3)- Find a PC disc-reading utility for the Amiga, AND for the
SAM. KE-Disc on FRED 36 will do nicely for the SAM, as will
PC Suite.
BM Disc Contents
4)- Proceed to copy the MOD file onto the MS-DOS disc. Make sure
that the MOD file is NOT compressed. Many have been cut down
to size with utilities like PowerPacker in order to fit them
onto discs, but these compressed ones won't work with SAM.
Files called blahblah.MOD.PP, PP.MOD.blahblah etc are very
probably compressed.
5)- Load up your PC disc reader on SAM, and transfer the code
file DIRECTLY to a SAM disc.
You should now be able to load the module into Stefan's amazing
program! The samples aren't quite as clear as they sound on the
Amiga due to the fact that some resolution has to be lost so
that that SAM can handle things. This doesn't mar the quality
too much though - tracks still sound excellent!
As I've said, we're going to try and fit further modules on
later FREDs, but they do use an enormous amount of disc space.
BM Disc Contents
Those of you who splashed out on E-Tracker might be left feeling
that you've just kissed another wad of notes goodbye for
nothing. Don't worry though. Just because we're now able to
listen to tracks created on the Amiga, it doesn't mean we're
going to be able to use them in games and demos and things.
The SAM can play these Amiga tunes, but that's pretty much
pushing it to the limits. There is no package planned to use
sampled sounds either, which is in itself a bad thing, but good
news if you've bought E-Tracker. I'm afraid we're all just going
to have to listen to these tunes as a sort of "standalone"
activity - no accompanying games which people write to pad out
the discs of music which are published at present (Dyzonium,
Waterworks etc).
SAMPAINT gives a further preview of the incredible new art
package just in case you're not yet convinced of its
brilliance...
BM Disc Contents
E-TUNES are by Andy Monk and Roy Oldroyd this month, and yep,
I'm afraid it's still that same ol' E-Tune playing routine. I
keep promising myself that I'll get round to doing a new screen
of some sort, but you know how it is when you're a born
procrastinator (and no, that is NOT a rude word), and an idle
one at that.
SMARTFILE is the second shareware program by William McGugan
this month, and I shall solidly resist the temptation to waffle
about converting crap files into smart ones, much as I avoided
it for the SMARTPHONE program. This is a directory utility and
needs MasterDOS to work properly. It has a comprehensive WIMP
environment, and can be used with the keyboard or ideally the
mouse. It's much easier to use with the mouse, by the way, so
I'd advise you to get one (much as I did for the SMARTPHONE
description. Am I starting to get repetitive here?).
Instructions are provided, so I won't bother with details here.
(Lazy as ever).
BM Disc Contents
OMAHF is an acronym. "For what?" I expect you're wondering, eyes
burning with fervent curiosity, hunched by the screen anxious
not to miss a thing. Could it be the solution to a
long-forgotten game of hunt the thimble - "On My Aunt Helen's
Fireplace"?
Could it even be the cry of a frustrated customer in a local
fast food place - "Order My And Harry's Fries"?
Or is it short for "One Man And His Frog", a popular rural
activity much like Sheepdog Trials except involving amphibian
beings?
Well, I'll put you out of your misery, dear reader, before you
phone Colin and tell him I'm going through one of those phases
again - it is in fact the one with the frog. Yes, honest. It is!
Blame MATT ROUND for this, if you're of the anti-surreal
brigade, for his is the warped mind responsible for this.
BM Disc Contents
OMAHF is another Gamesmaster game, you see, and the object of
the game is the rounding up of numerous sheep into a pen in the
fastest possible time. You, by the way, play the frog (ribbit!).
Yes. Been taking the medication eh Matt? Lovely, lovely.
The surrealist himself has written an explanatory piece of his
own, available upon selecting option K from the main menu, which
you may like to read.
Haunted House is an adventure game by Jonathan Rust, just to
show that we don't bear a grudge against all you adventurers out
there in reader- land. Created with the creation utility on FRED
40, this places you, the reader, (well, it's not going to place
your Great Uncle Bert with the wonky bowels somewhere, is it?)
in a placed swarming with ghosties - the proverbial Haunted
House. Woooaaah! Sorry. Just my ghost impression. Did it
frighten you? Sorry.
Boo!
BM Disc Contents
It's back! Hurrah! Bits N Bobs makes it's return! It may be
without its smart front end and containing only a couple of
programs, but by Jove (who IS Jove? And who originally sat next
to him?) it's here and here with a vengeance.
The first program draws pie-charts for you, should you be so
polite as to load it up and converse with it. If for example you
run a SAM magazine, and Matt Round contributes 9 programs and
Stefan Drissen only 8 (a bad month for each, I think) you'd
enter the data as 9 and 8. The program will then do you a pie-
chart representing the proportion of the magazine done by each.
Unfortunately, there doesn't seem to be an automatic Clear Chart
option, so you need to re-load or re-run the program to do a new
chart. Bummer, huh? Never mind. It's still a mightily impressive
progette and mucho thankos to Luke Falla for it.
Andrew Collier, who actually received a credit in #40 for not
doing anything at all (sorry Andrew - I bet you were REALLY mad
at that!) provided the second program.
BM Disc Contents
It's a universe simulator, and I've a good mind not to credit
Andrew in the credits part just to even the score. I suppose
I'll let him off though, as it was only a first offence. The
fact that it wasn't in any way his fault is also a factor here,
but enough of that - onto the program itself.
Universe simulates the happenings when two heavenly bodies (Kim
Basinger perhaps?) come together (ah - 'tis Kim and myself.
Goodie!) in space (ooh, kinky!). You specify the masses of the
two bodies, their initial velocities and their angles of motion.
Their vectors, I suppose. Or am I just showing my complete lack
of understanding of physics here? Oh right. I'll shut up then.
You also specify a universal gravitational constant which
strictly speaking is not accurate, and I think we need 100 lines
from young Andrew before we accept his next subscription. "I
shall not allow inaccuracies to disgrace the sectors of FRED"
100 times, okay Collier? Thank you.
BM Liquid Metal
That's what the bloke in Terminator 2 was made of wasn't it?
An amazing film that. If you missed it, I'd suggest you go and
get it on video (its vid-AY-o! - bloke from Stoneybridge,
Absolutely-land) right now.
Seriously though, mercury (the element) is not to be taken
lightly. Under no circumstances should you allow physics
teachers to throw small bottles of the stuff at you. And if you
do, at least have the sense not to use your teeth to try and
catch the thing. It HURTS!
Remember Van de Graaf generators? They were cool! We'd all be
there, holding hands, standing on little polystyrene plates with
our hair doing bizarre things. The teacher would say, "You'll be
fine as long as nobody lets go" and what happens? Yes, of
course, somebody lets go. And we all died instantly, and nobody
lived happily ever after. This page of garbage, by the way,
signifies the end of the magazine. Apart from the credits of
course (will Andrew Collier get his mention? Oh, the suspense!).
BM Credits
Editor: Brian McConnell. Just for a change, like.
Thanks to:
Matt Round Graham Burtenshaw
Pauli Lindgren Roy Oldroyd
William McGugan Andy Monk
David Lewis Andrew Collier
Stefan Drissen Luke Falla
Jonathan Rust
Cheques payable to: Phone: (0382) - 535963
FRED Publishing
[redacted] ===>> MUSIC ===>>
==>> SECTION ==>>
=>> THIS WAY! =>>
BM Music Section
Too often recently I've been leaving the Music Section, clearly
the most important part of the whole disc, until the very last
minute. This has resulted in some loss of quantity of stuff I
review, but this month there shall be no such outrageous
behaviour. This month the Music Section is being done almost
before anything else and so shall be most triumphant!
Before I review anything can I just say a heartfelt thankyou to
anybody who bought that Mr Blobby single. You really can't begin
to comprehend the joy this brought to me as the DJ announced
that Take That were at number two in the Chrimbo chart. This was
truly a delightful moment, and I like to think it wrecked my
sister's entire Christmas. So once again, thank you.
Speaking of Take That, I have to admit it would be good to be at
one of their concerts. Call me sick, but being the one male in
an audience of thousands of 16 year olds is not completely
without its merits. Just be sure to plug up the ol' ears and
'twould be well smart!
BM Music Section
On second thoughts, nah. NOTHING is worth that. Think of it.
Having it discovered that you went to a TT concert, having it
plastered over the front pages of The Sun as soon as you reach
an important position in life. "I was a Take That fan - owner of
everything in Britain, Brian McConnell's secret can now be
revealed." No thanks.
But less of the drivel and onto the reviews.
Ministry - Psalm 69
Now this is what I call an album. Beginning with highly intense
noise and ending with the same (with some in the middle for good
measure), this is not something you're going to hear on Radio 1.
Not very often, anyway. I did hear "Jesus Built My Hotrod" on
Annie Whats-her-face's request show; that doesn't count though.
This isn't the longest album on Earth, but with 9 tracks and 45
minutes of music it's hardly the shortest either.
BM Ministry - Psalm 69
The thing I like about this is that it's excellent for both home
listening - listen while you write FRED, do your homework or
whatever - and for dancing. They play tracks at the local indie
place and it's excellent.
There's not actually a bad track on this whole CD - just some
very intense, excellent music. It make take a bit of getting
used to, but boy is it worth it. 9 out of 10.
Pearl Jam - VS
Pearl Jam have long been associated with Nirvana. Quotes
like "No matter how hard they try, they're still not Nirvana,"
are not unusual. I can't say that I've ever noticed anything
more than a very slight similarity between the two bands, and in
my opinion PJ are considerably better than Nirvana. The members
of the band come across as slightly less deranged than Kurt and
his mates, that's for sure.
BM Pearl Jam - VS
This, the follow-up to Ten, is very similar to that earlier
album. The band haven't tried anything radically new, but have
instead concentrated on strengthening their existing style; and
it's worked.
There's nothing to match the huge adrenalin-rush of Alive, but
Rearviewmirror comes close. That's probably the one track that
you like the first time you hear it. For me, when I first heard
Ten I really couldn't see what the fuss was about. Then, I
borrowed it off a friend and after a few listens it all came
together. That's what VS is about. The first listen or two it
meant nothing, but after leaving the CD on repeat for a couple
of hours everything fell into place, and this is possibly even
better than Ten. It's more consistent, for one thing. Ten had a
few tracks that weren't too great - not crap, but by no means
excellent either. VS has no tracks that you skip just to get to
that really good one that comes next.
BM Pearl Jam - VS
It's been said that this album features more of the band than
Ten, which many felt was built too much around Vedder's vocals
and left the rest of the band providing accompaniment. While I
wouldn't say that Ten was quite so vocal-based, there is
definitely more from the rest of the band in this.
Yep, another highly recommended album from FRED - 9 out of 10.
Best tracks are Rearviewmirror, Rats, Indifference and Go. And
Animal. And the rest, basically!
Boo Radleys - Giant Steps
I've already seen this get Album of the Year Awards in
magazines; that was what caused me to buy it for myself. It's
not likely, therefore, that you're going to see it get a
shockingly poor mark here. Quite simply, it's not a poor album.
I would give it Album of the Year were it better than everything
else in '93, but it isn't quite that good, so I'm not going to.
BM Boo Radleys - Giant Steps
Very strange is what this CD is, and no mistake. Over an hour
long with 17 tracks, it takes a good while to get through it -
over an hour, incredibly enough. The strange thing about it
though is that there's no consistency to the tracks. One might
be a good, honest, no frills Indy thing, followed by what sounds
like the Beatles on strange drugs.
Luckily, despite the weirdness of pretty much most of the album,
it works. It's still an excellent album, but you have to be
fairly open-minded going into it. Expect a normal guitar-music
CD and you will be left dribbling at the sheer nonsense value of
some of it!
Not the best of '93, but still good. 8 out of 10.
BM The Orb - Live '93
Ah, the Orb. The Orb. Need I say more? The words "ambient" and
"Orb" are pretty much interchangable these days, and this album
doesn't exactly hurt that situation.
Taken from various concerts, generally Tokyo, Copenhagen and
THAT festival (Glastonbury), this features tracks from both
their albums Adventures... and UFOrb, plus a couple which were
released as singles but haven't appeared in album form.
Curiously, some of their best tracks have not been included,
Close Encounters and Into The Fourth Dimension to name but two,
but what we've got is good enough. I suppose I can forgive them.
As I've said, this is a live album containing live versions of
existing songs. That might make some people think twice about
spending money on such a CD (or 2 in this case, as it's a double
package). As most of the tracks are warped and twisted nearly
(but not quite) beyond recognition, however, that line of
reasoning is not particularly valid.
BM The Orb - Live '93
Apart from being the Kings of Ambience, The Orb are also known
for some interesting samples. There are a few corkers here which
I won't spoil for you - just listen out for the Morphein Machine
and turn green with envy at The Marijuana Bomb. Those two are
weird!
142 minutes of "music" means that this is surely the longest
album of '93, and it's one of the best too. Quality AND quantity
(reminds me of FRED, somehow). The fact that it isn't really
anything new, despite the very extensive remixing which has
taken place, means that I'm only going to give this 8 out of 10.
-+-
And that sums up this month's really quite gargantuan Music
Section. Eight pages? Nae bad. Other albums I've accummulated
over the Chrimbo spell include the Lemonheads and Superchunk and
a Therapy thing which I'll probably end up reviewing next issue.
For the moment though, adieu! - BRIAN
Letters & Reviews
BM A Brief Word...
"Tea." That's a brief word. So's "a." In fact they don't come
much more brief than that. Sorry.
Slipping back into reality for a moment, can I ask some more
people to write us letters?! We're kind of running short, you
see. If you can't think of anything of major global urgence to
discuss, just waffle on. I do it all the time and nobody seems
to mind. If they do they're clearly too polite to mention it,
and for that I'm grateful. Tell us about what happened at Uncle
Eric's Christmas meal and why your mother isn't speaking to him
any more. I'm sure FRED readers would be intrigued. I would!
If you could just scribble a few words next time you place an
order, or even better, type them up (don't worry, we return
discs), we'd be very happy. It would make our day, believe me.
And it would give other readers a few precious moments of
entertainment as well. Plus you'd become famous. Smart eh? You
could become the next Robert Pain (who's back this issue, as it
happens).
Letter from A Laws
Hope you had a quiet and enjoyable festive season; now though it
is time to forget your hangover and return to work.
Enclosed with this letter is a small order for no fewer than 26
back issue of FRED: issues 1 to 26 inclusive.
I would also like to thank everybody or the one responsible for
their/his effort in returning FRED 40 before Christmas.
Whilst attempting to use NOTEPRINT [FRED #38 - a well smart word
pro - BRIAN] by Calvin Allett, I discovered a problem with
printing a screen dump. My solution is to run the program with
MasterBASIC and change the command DUMP in line 9484 to DUMP 4.
Anyone who uses the above solution will be able to print exactly
the screen as shown.
I'll stop now, in case you're still suffering!
BM Reply to A Laws
Hungover? No no, not us.
The person you need to thank for getting your FRED 40 to you on
time is none other than your very own postman, for if he had
fallen over into the path of an oncoming Indian elephant, as is
quite a common occurrence in the Newcastle area, you quite
simply wouldn't have received your precious FRED at all! Now
isn't that a scary thought?
Thanks for the Noteprint pointer. Even as I write, I've got
somebody travelling down to young Calvin's place of residence to
give him a sound bit of disciplining. We'll teach him to send in
half-finished programs to FRED. Ha! He'll be sorry! Is capital
punishment perhaps too strong for such an offense? No, I think
not...
- BRIAN
Letter from Robert Pain
Dear Brian,
Firstly, as usual, I just have to congratulate you (and all the
contributors, of course) for the rather excellent issues of FRED
that have immerged recently (namely 36-38). Issue 36: NotePad
(used to write this) was brilliant, the demos were class and
Mosaic was pretty cool (except I've beaten it on ALL levels so
beat that! (I said beat that, not beat me up, HEEEELLLLPPPP)).
Issue 37: All in all, pretty good. Issue 38: What with the
lovely Game Over tune, the hilarious AXE Trek and that classic
Bomb! game, the best for a long time I think.
Time to air my views on some of the things raised recently in
the letters section. I too find it incredibly frustrating/
time-comsuming trying to create E-Tracker sounds. Rarely can I
create a sound exactly to my liking, more often than not I
settle for some odd thing that I created at a different time. In
actual fact a decompiler is an AMAZING idea, one that I
personally would fully support, as I'm sure others would.
Letter from Robert Pain
On to the subject of Speccy material. I can clearly understand
that some people don't like the Speccy stuff. I myself owned a
128k +2 for a few years, but that doesn't mean I hate the
conversions. OK, so things like Podpersons aren't too hot; after
all, it is old ('89?) and the music and graphics weren't
amazing, but Axel F was alright and Game Over was very likeable.
Shock! (ish 30) was neat, but unfortunately quite large. I think
that things like LSD or NMI 3 etc. should be converted, even if
they are published over a series of issues.
Finally, are there any SAM PD sources around? Last time I
enquired there weren't, but I'm always hopeful!
Yours sincerely,
Robert Pain
BM Reply to Robert Pain
Glad to have you back Robert! We all missed him didn't we, Other
Readers (Yes! - chorus of other readers).
The past few issues have been pretty excellent, (who needs
modesty?!) but that's solely because of the contributors.
Without their tireless work I'm afraid FRED would simply cease
to exist. All those who've contributed to an issue please stand
up and take a bow so we can see who you all are ................
....................... thank you.
An E-Tracker module decompressor would be good, wouldn't it?
I'll need to investigate the possibility of compressing the big
78k things with a conventional compressor and the allowing the
users to decompress those at home. I'll see how that goes. As
far as I know, though, there's no custom-written program to do
this waiting around the corner. It's in ESI's court now, I
reckon.
BM Reply to Robert Pain
As for Speccy stuff: so, the debate continues. I think it's
clear that like so many aspects of FRED, computing, and life in
general, some people like things, others don't. Simple. I like
the Speccy things, and I'm the editor, so they shall remain!
(I love power, don't you?)
I haven't heard anything from PD libraries since my last plea
for info, so I'm going to assume that no, there aren't any. I
don't think there's the software-writing platform to support
any, to be honest. We're lucky to get the software we get at
FRED; I can't see there being thousands of other programmers
writing programs and just leaving them in the disc box to rot,
so I assume that there aren't many people writing things.
- BRIAN
Thing from SAM Spec Network Club
[redacted]
Dear Sir,
Please find enclosed a news release from the SAM Spec Network
Club which we feel would be of interest to your subscribers. The
nature of the new service means that we wish to bring the SSNC
[sorry - I refuse to type that name in full ever again - BRIAN]
to the attention of as many SAM and Spectrum owners as possible.
Any assistance in achieving this would be gratefully accepted.
Hence, could you please send details of your advertising rates
and printing deadlines to the above address?
- M Rookyard
SSNC News Release
A new service has been set up for SAM and Spectrum owners. Many
enthusiasts feel isolated in that they do not know anyone else
who is also a SAM or Spectrum owner. This is especially true
with the SAM. Alternatively, some people would like to set up
and run a local users' group but are unable to find enough
people in their area.
The SSNC is intended to put users in contact with other users
with similar interests in their local area. The service is
available for owners of Spectrums (all models), SAMs and QLs. A
small administrative fee of around £2 will be charged to cover
the costs of postage, advertising, printing, etc.
Anyone who would like further details on how the SSNC works
should send an SAE to the address above. Membership of the club
will entitle SAM owners to use the new picture digitising
service to be provided soon by Rooksoft as a stop-gap service
until the new MiDGET system is completed.
BM Reply to That SSNC Thing
Not a bad idea that. User groups are an excellent way to keep up
with the times, exchange ideas, make new friends, etc. They're
also good places to get through loads of beer n tabs (for the
older members, anyway).
Good luck with the club, M. Are there still a lot of Speccy
owners still going? It seems hard to believe somehow. Sorry - I
expect I'm being offensive to some people with that.
We don't charge for adverts, we just chuck them in if we can be
bothered. We don't have a printing date either; believe it or
not, FRED is in fact a disc magazine. Hmmm - is this perchance a
Standard Letter I have before me? We generally send the disc off
to be duplicated during the first week of each month if that's
any help.
- BRIAN
Letter from Pauli Lindgren
Hello C & B,
I agree with those who say that the white text on black is
boring. It is also difficult to read on a TV with no scart (RGB)
interface. I usually change it to black on white (paper 122 is
quite nice), which is much more readable. The problem is that
this has to be done every time I start reading the magazine or
letters. It is irritating, especially since the keyboard
scanning does not work correctly in the colour menu.
Perhaps you could alter the Fred text viewer so that the colour
settings are stored into some safe memory area, such as DOS
page, so that they remain in effect as long as the SAM is not
reset. I have included an example of how to do that on my disc.
However, it would be better if you could change the whole look
of the magazine. I would like to see multiple colours and text
sizes, perhaps even graphics (as on the SAM demo disk).
Letter from Pauli Lindgren
I don't like the current magazine, where all the text is just a
single long block. You should have some kind of front page with
short description of each item and a menu to choose any item
directly.
You wrote on Fred 35, that there is no point expanding the SAM.
I strongly disagree with that. SAM, like any other computer,
MUST be expanded, or it will die. Maybe not many people will buy
SAM to make music, but they do not buy Amigas either. They are
buying PC's with good 16-BIT sound-cards and MIDI interfaces.
Making music is one area where SAM has great potential. There
are some good music programs at low cost, such as E-Tracker. SAM
also has a built-in MIDI port, and the MIDI sequencer program is
as good as any similar program on PC or MAC. In fact, the MIDI
interface is one possible way to expand SAM sound capabilities
without buying any SAM-specific hardware. I wonder why games
programmers don't use the MIDI interface in their programs as
optional sound device?
Letter from Pauli Lindgren
Controlling the MIDI is quite easy and it consumes very little
CPU time.
You say that adding flags for plurals on Spell Master would
increase the size of dictionary too much. I dont think so. You
see, there are already many plural words in the dictionary, and
those can then be left out. The dictionary could even become
smaller than it is now! And what do you mean "it is too late to
make changes on Spell Master"? Has the programmer died, or what?
It is common practice in the software market, that new versions
are released from time to time.
Is there anybody who knows about E-Tracker? I wonder if it is
possible to make an E-Tracker player that runs with interrupts
enabled. Now, since the interrupts are disabled and the E-Player
takes quite a lot of CPU time, it blocks the line interrupts at
the top part of the screen. If one line interrupt is missed, all
the rest will be missed too.
Letter from Pauli Lindgren
Therefore, line palette switching can't be used at the top part
of the screen (at least the top 15 lines or so). Sometimes the
E-Player takes so much CPU time that it blocks line interrupts
even in the middle of the screen causing screen to flash. I
found this problem when making my screen viewer program. On my
screens on this disk, there are at least 18 lines at the top
without line palette switching, and still you can see a screen
flash now and then when running the slide show.
I have also found a problem with the Lord Insanity screen
compressor. It is supposed to be able to decompress screens at a
hidden page. However, sometimes the decompression routine causes
the page to be changed so that the decompressed screen is
displayed immediately. When the screen is displayed before the
palette is set, it does not look nice. Also, when I load
multiple screens (as in the slide show of my screen viewer
program), I must change the display back to menu screen after
each screen is decompressed.
Letter from Pauli Lindgren
This seems to depend on the screen compressed; the effect always
occurs with the same screens. (This time it happens only with
screen SKYWISE.Z) If I compress the same screen again, the
situation does not change.
Since my last letter in Fred 35, I have been able to test the
Kaleidoscope (Thanks for Pentti Nykanen for lending me one.) So,
here is a short review:
KALEIDOSCOPE
The Kaleidoscope was supposed to be a device that increases the
number of colours available on SAM from 128 to 32000. You might
think that it makes it possible to select 16 colours from a
palette of 32000. Well, it does not. Kaleidoscope has just one
8-bit register to select the colours. There are 3 bits for red
and green and 2 bits for blue.
Letter from Pauli Lindgren
Writing a non-zero value to these bits decreases the intensity
of each colour component by selected value. However, this
affects all the colours on screen. Or more precisely, all the
colours that have lower bit of red, green or blue set.
(Kaleidoscope only affects the lower bit of each colour.)
You can have 4 possible levels for lower bit of blue, 8 levels
for lower bits of red and green. Together with existing colours,
this gives 10 * 18 * 18 * 2 = 6480 different colours (not
32000). Some of the colours (the brighter ones) are so close to
each other that they are indistinguishable to human eye. Others,
especially darker colours could perhaps be useful. Probably
Kaleidoscope could be used in some applications where the new
dark colours are needed, but I think such situations are rare,
since colours can not be used independently of each other.
And what about the Hardware Development Kit, then? Well, it is
nothing like what I expected.
Letter from Pauli Lindgren
There is no prototyping area that could be freely used to build
hardware. You can only build the Kaleidoscope and a simple
parallel I/O for controlling LEDs, and that is all. HDK could
probably be used for teaching the basic ideas of computer
hardware, but not for hardware development. That is a pity; a
real Hardware Development Kit would have been so useful.
Pauli Lindgren
Helsinki, Finland
BM Reply to Pauli Lindgren
Jeez. Where to begin with all that! Thanks for taking the time
to let us know what you think about the magazine; it's the only
way we can measure the good and bad points of it.
The current viewer is becoming dated, there's certainly no doubt
about that. The problem is that we need somebody to write a
viewer. The new viewer also needs to be small enough so as not
to use up half the disc. The routine at the moment takes up
virtually no space on the disc, which is of course ideal. A menu
system for reading text is what I myself prefer. That's what we
used on Enceladus back in the old days, and I think it was
preferable to use. Again, that's something we're going to have
to seriously think about sorting out.
Expanding the SAM. Here we are again. It would be nice to have
hard drives,accelerators, decent sound cards, graphics cards
etc, but they simply aren't going to happen. The SAM is,
unfortunately, a very dated machine.
BM Reply to Pauli Lindgren
In a world where the A1200, a 32-BIT machine, is looked on
(wrongly) by many as a toy, an 8-BIT really does not have a hope
in Hell. It is a very friendly machine, we who use it all think
it wonderful, but it is never going to be used professionally in
the music or graphics industries. The Amiga is used in these
areas; there are numerous products available for it which no
home user in his right mind would splash out on.
Your reluctance to view the Amiga as a "professional" machine is
just a mild case of what would happen to the SAM even with
professional grade expansions (which are not going to happen
anyway, in my opinion). Nobody in "the industry" would take it
at all seriously unless they knew a lot more about the SAM than
the man in the street.
The SAM does not have a glimmer of a future trying to compete
with PCs, Amigas, Macs and all the other "proper" machines in
the world.
BM Reply to Pauli Lindgren
I think that ESI are probably the only people who can help you
regarding E-Tracker matters. I can't, that's for sure! Same
applies to the other technical aspects of your letter - I'm
pretty clueless when it comes to that sort of thing.
Yes, with hindsight I can see it was not a wise statement to
make about plurals doubling the size of the Spellmaster
dictionaries. Using various flags and things probably is the
best way to go about it. Is it really worth re-writing the
program for such a trivial aspect though? I suppose I'll receive
thousands of letters from the pedants telling me that only one
variable in line xxxx needs changed, but never mind. I'll risk
that. The point is that Spellmaster is not going to be upgraded.
Apart from that dictionary quibble it's fine. Isn't it?
Thanks for reviewing those hardware items. It sounds to me like
they're both a complete waste of time. I mean, what software's
emerged for the Kaleidoscope? The thing's not even available any
more as far as I know! - BRIAN
BM Last Page
After that I'm knackered, and I'm going to bed. But first,
another small plea - can somebody review Lemmings, SAMPaint and
Driver for us?
Thank you, and good night.
Smartphone Instructions
SmartPhone is an address/telephone utility. Being fully mouse
controlled, SmartPhone is very user friendly. Once all your
addresses have been entered you can search them instantly, and
dial their number at the click of a mouse. SmartPhone can be
used to store your friends addresses, business contacts,
restaurants etc. Addresses can be printed out onto labels or
envelopes. Useful for the small business or home user alike.
Getting Started
On the SmartPhone disk is a file of useful addresses. Load this
file by going to the Display window (bottom right) and
selecting [ File ]. A menu will then appear displaying all the
file options. Select "Load add.", after a short delay another
menu will appear displaying all the SmartPhone files on the
disk. Click on "Useful.p". The first address will be displayed.
Notice two arrows on the right of the window.
These are used to step through each address. Click on the down
arrow to select the following address, and click on the up arrow
to select the previous address. The number of records and the
current record is displayed in the Info window (top right).
Using menus
SmartPhone uses several menus. To select an option from a menu,
click on it with the mouse. If you have made a mistake and don't
want to select any option, simply click else-where on the
screen.
Adding an address
To add another address, click on [ Add ]. The Display window
will clear and a type cursor will appear oposite Name. Type in
the name (Surname first then forename eg. "Bloggs Fred") and
press . Do the same for each field. For the phone number
put the area code in brackets followed by the rest of the
number. The Notes field is used for any other relevant details.
Changing an Address
To alter an address once it had been entered, select that
address then click on the relevant field name eg. Address, Town,
Postcode etc. The field will be highlighted. To clear it, press
and type the new field. To add to what's already there,
just continue typing and press .
Deleting an Address
To delete an address from the file, select the address and click
on [ Delete ]. NB - Make sure you have selected the correct
address, a deleted address cannot be un-deleted!
Searching for an Address
To search for an Address, click on the space in the middle of
the Search window (top left), and type in the name you want to
search for. You only need to type in the first few letters, eg.
to search for "Smartsoft" you only need to type "SMA". Click on
[ Start ].
If the Address exists it will be displayed. If it's not the one
you require the click on [ Next ] until it's displayed.
Print Menu
Click on [ Print ]. From there you can select whether you want
to print just the selected address, all addresses or print
search. Print search will print all the addresses that would be
found with the search window.
Clear Menu
Click on [ Clear ]. From there you can select wether you wish to
clear just the addresses, the quick-dials or both.
File Menu
Clicking on [ File ] will give the following options; Save,
Load, Directory, Drive 1/2, Quit.
Saving the file
Click on "Save Add.", the save window will appear. If you want
to save with the same filename then click on [ Save ]. If you
want to change the filename then click on the current filename
and type in the new one.
Loading a file
Click on "Load Add.". After a short delay the Load window will
appear displaying all the SmartPhone files on the disk. If there
are more files that could be fitted into the window then up/down
arrows will appear. Click on these to scroll the window up/down.
Click on the required file and it will be loaded.
Directory
Click on "Directory". After a short delay the Directory window
will appear. Use this in the same way as the Load window.
Drive 1/2
Click on "Drive 1/2" to change drive.
Quit
Click on "Quit" to reset the machine and return to Basic.
Dialing
SmartPhone has a unique feature. Any phone number can be
automatically dialed. It works by imitating a "Tone dial" phone.
To dial a number, first select the address. Hold the mouth-piece
of the phone a few centimeters from speaker on your monitor / TV
then select [ Dial ]. You should here a few short bleeps and the
number will be dialed. Normally the area code, in brackets, will
not be dialed. If you want to include the area code then select
[ Code ] in the Info window to toggle the area code on / off.
Notes
You will get best results if the volume is turned fairly low and
the reception is good. If you are still have problems then click
on [ Speed ], in the Info window. This selects a slower speed
for the tone dialing.
Quick Dial
There will be some numbers you'll use more often than others.
These often-used numbers can be put into the Quick Dial window
(Bottom left). To do this select the required Address, then
click, with the left button, on a vacant space in the
quick-dials. The right button is used to dial these numbers.
Operate this as you would with the Dial option in the Display
window.
Extra on version 1.1 - Tone Pad
If you don't have a tone phone then to use such services as
phone banking you will need to buy a tone-pad. These can cost
anything from 8 to 10 pounds. SmartPhone can save you this money
as it has a built in tone pad. Point to the bottom right hand
corner with the mouse and click. You can now use the keyboard as
a tone pad. The keys 1 to 9, "#", and "*" will give the
appropriate tones, the function keys will work as numbers. Press
when finished.
Trivia
The menu screen by Matt Round is MODE 3 and uses palette line interrupts to extend the logo into the border area.
