Fred 38
Disk Magazine
Submitted by Dan Dooré on Monday, May 21, 2018 - 18:38.
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Release Year
1993
Copyrights
Copyrights Granted
Copyright Provenance
Description
Issue 38
| Item | Author | Description |
|---|---|---|
| Menu | Masters of Magic | |
| Magazine | Another Of Colin's Travel Tales | |
| Letters | The Occult Connection, The Witching Hour | |
| Bomb! | Nathan Dolan | Puzzle Game - Avoid Being Blown Up |
| Game Over | Stefan Drissen | Sampled Theme From Game Over |
| Noteprint | Calvin Allett | Update To Notepad Enabling Graphics |
| Axe Trek | Ian Slavin | Animated Version Of #27 Tale |
| Mc Pt 27 | Steve Taylor | Memory Paging With Driver |
| E-Tunes | Craig Turberfield Roy Oldroyd | Selection Of E-Tracker Tunes |
| Sorter | Paul Horridge | Alphabetically Sorts Disc Dirs |
| Saucer Strike | David Lewis | Games Master Arcade Game |
| Deflection | Andrew Collier | Clever Shareware Puzzler |
| Colourcode | John Eyre | Basic Puzzle Game |
| Python Demo | Dan Dooré | Remember The Chocolate Factory? |
| Strobe | Jon Binnie | Rapidly Flickering Screen Effect |
| 3d Balls | Ben Wyatt | Draws 3d Spheres (Ideal Bobs) |
Magazine
BM Editorial
Issue 38 is out at last, and while it's not quite as early as
last issue, it's still a respectable release date (unless of
course Colin decides to keep it lying in his room for several
days. Why he'd do something like that I don't know, but it is
possible).
Since last issue I've sold my A600 and bought a nice A1200HD,
which partially explains why this issue isn't quite as early as
the last one. Not much I can say about it except this: it's
fast! Nearly three times as fast as the SAM, in fact. Some might
say that using such a fast machine to just do the odd screen for
FRED is not particularly worthwhile, but to those people I'll
just say this: next time you're in a pub/nightclub, just shout
very loudly "Hey! I've got an '020 processor!" and you'll soon
have swarms of females at your feet. Intriguingly, this works
best when accompanied by the scattering of large denomination
currency.
BM Editorial
Another reason that this issue isn't as early as it could have
been was my birthday which I managed to spend entirely under the
influence. The first 6 hours or so after waking weren't much fun
(the previous night's activities may explain that) but with the
first couple of drinks down I soon "recovered". I somehow
managed to avoid being hungover for the Smashing Pumpkins
concert the following day which was a relief. I will point out
that NOBODY took advantage of the special offer announced in
last month's E-Tunes (ie send in a bottle of spirits and get a
free issue of FRED), and you're all very lucky that I'm the
forgiving sort.
Nothing much left to say now, just that tomorrow is the last day
of my summer holidays and I've got to spend it filling bread in
Wm Low. Oh, what an inspiring way to spend it. Tuesday sees the
beginning of the university episode of my illustrious career, so
you can maybe look forward to a word or two about that next
month. I don't know though. In all likelihood nothing remotely
interesting will happen, in which case I'll say nothing. -BRIAN
BM News
Lemmings has taken another step forwards - we now have the
original graphic data from DMA. Rather conveniently, the contact
we've got with them lives in Monifieth!! Oh what a small world
etc. etc. Anyway, that's one of the larger obstacles overcome,
but we still can't give a definite release date.
Remember that nice competition we started what seems like
decades ago? Well we've decided to extend the closing date by
another 2 years. No, we haven't. That was just a silly attempt
to startle people. We have decided upon the winners, and I don't
think people will be too surprised by the outcomes:
Best E-Tune - Craig Turberfield
Best Gamesmaster/SCADs Game - John Vincent
Best Utility - Calvin Allett
John Vincent's excellent Witching Hour game has of course
already been released (and is proving extremely popular), and
negotiations are underway with the others. Watch this space!
BM News
Thanks to each and every one of you who entered the contest.
Judging all the entries proved extremely difficult, possibly
more so in the E-Tune category than in the others (although they
were all pretty close). The E-Tunes was pretty much between Andy
Monk and Craig Turberfield, and many commiserations to Andy.
People have long been interested in getting some sort of mass
gathering of SAM owners, and a certain Mr Bob Brenchley has come
up with the answer to the prayers of these very people. Bob, who
does the excellent Format magazine, has managed to arrange (that
is, HAS arranged, not WILL BE arranging) a special show solely
for Spectrum and (of course) SAM owners. The show is going to be
held in Gloucester on Saturday the 13th of November (so you've
all got plenty time to get organised - no excuses!!). Tickets
are a mere £2 (advance or pay-at-door) and family tickets are
available. EVERYONE will be there - FRED, FORMAT, West Coast,
Blue Alpha, and plenty of software stars. Phone Bob on
[redacted] for details and directions of how to get there.
CM Colin's Carefully Calculated Catastrophies
All throughout my summer holidays, a few of my drinking (cokes!)
friends and I were discussing going abroad for a holiday. Once
we'd let most of the holidays lapse, it became apparent that
this wasn't going to happen. Hence my decision to do "the FRED
tour of Britain"! Again, initially a few people seemed keen on
joining me but during one of the last days of August I forced a
definite answer out of them.
So, early on Tuesday 31st August, I jumped on a train to
Swansea. Alone. As usual. Never mind - I had a six pack of
beers, the Jurassic Park book and a BR buffet to keep me company
- I was happy. And by early evening when I arrived in Swansea I
was very happy - much to the joy of BR's buffet service I
presume!
Having previously arranged to stay at a previous residence of
mine in Swansea I turned up at the door - to discover the
!@#$%&& had forgotten I was arriving and went fishing! Hey - two
hours in the local pub, it wasn't all bad news!!
CM CM's GB Tour 1
Wednesday 1/9/93. After sleeping most of the day I eventually
arose to make a seemingly innocent phone call to Blue Alpha -
much to their horror upon discovering I was 600 miles closer to
them than when I usually phone!! Went out with Paul that night
for the obligatory welcome drinks and curry!!
Thursday. Stayed in bed and did nothing. This is the life! I
visited a certain Bruce Gordon that evening to drink whisky and
catch up on what he has (and hasn't!) been doing. In case you
couldn't guess, he's plugging away on a couple of top secret
projects - all of which I was told nothing about... (nearly)
Friday. Went to Blue Alpha to watch Adrian, Mark and Paul build
thousands of SAMs, repair millions of interfaces, oh, and sit
about chatting, drinking coffee, and playing PC golf all day.
Surely, I don't need to tell you that the weekend was completely
taken up by drinking, partying and nightclubs? If I did, you've
certainly not been a long term FRED reader...
CM CM's GB Tour 2
On Sunday, I made the wise decision of going to bed BEFORE
midnight for a change because at...
5.30 AM ON MONDAY MORNING I had to get up. Can you believe it?
Europe's biggest trade computer show would not wait until the
afternoon so that I could get a lie-in. Typical. Anyway, at some
unfeasably ridiculous hour on Monday Adrian and Paul (from Blue
Alpha) and myself set of to London for the day.
Now, my exploits in London have not always been the most
succesful of adventures. But today was different. I didn't have
a hangover, the sun was shining and I had Adrian's renditions of
various recent chart songs to occupy my time. OH GOD. The trip
to London was actually fairly uneventful - unless you include
having your hopes built up for two hours on stopping for
breakfast at a certain particularly nice motorway stop - and
then shooting straight past it at 90 Mph because we were in the
wrong lane.
CM CM's GB Tour 3
And then there was the centre of London. As Adrian was our
"chauffeur" for the day, I was the offical navigator - using a
map of central London that was printed in 1974! Then there was a
crossroads which clearly indicated "No Left Turn". Seeing as I'd
instructed Adrian to take the next left and, in his opinion,
there was no real reason not to turn left, he turned left. After
doing something resembling an emergency stop before dozens and
dozens of astonished pedestrians Adrian remarked "THAT's why it
said No Left Turn!". Very observant Adrian.
The Show we were aiming for was in Islington, roughly North East
of Central London. And as we passed into the outskirts of
Islington, the conversation goes as follows :
Adrian : "We're in the blue zone now."
Considering Adrian is not completely stupid I assumed he was
remarking on the colour coding of the underground in Islington.
Or the signs. Or Islington's "colour". Or something intelligent.
CM CM's GB Tour 4
Colin : "What are you on about Adrian?"
Adrian : "The Blue zone......on a Monopoly board!"
2 or 3 minutes later...
Paul : "I bought a house around here but I can't see it"
Colin (to Adrian) : "We're still talking about Monopoly, yeah?"
We actually did get to the show just about on time. Considering
almost every home computer company you could think of was there
(Nintendo, Ocean, Philips, Sony, Gremlin, US Gold, Psygnosis...)
it was shockingly dull. Some nice displays from the new CD based
consoles, some "old" games with new graphics and music but
nothing "new". You may have figured this out by the lack of TV
coverage compared to previous ECTS Exhibitions.
CM CM's GB Tour 5
I myself had a couple of interesting appointments. The Software
Manager at Psygnosis bought me a drink and apologized for the
delays in Lemmings source. A freelance agent from London bought
me a drink. An Advertising Manager at Future Publishing bought
me a drink. AND someone at LeisureSoft bought me a drink. Don't
ask who it was - I just wanted the drink!!
Philips impressed me yet again with the remarkable capabilities
of their CD-i, and Commodore's new CD32 was on display for the
first time. No drinks from them though...
Anyway, that was the show. Nothing exciting but I made a few
arrangements and got to put faces to some names.
Now, the return journey to Swansea. The idea of getting out of
London was to simply reverse the inwards route. But no, there
have been literally thousands of one-way systems incorporated
going the wrong way. It felt like we were playing a real-life
version of Spectrum Painter (you know, the object is to go round
CM CM's GB Tour 6
every square in a block at least once and then get out). Adrian,
you'd probably make the National Championships at that game...
Let me explain something: Adrian's car is an automatic. So
compared to a manual car, it's a dead simple task to drive
around in heavy traffic. In fact you don't really need to be
paying that much attention, so when we fill up with petrol and
grab a couple of "Snickers Bars" (what on earth was wrong with
calling them Marathons...?), Adrian finds it a relatively easy
task to be driving along, opening and eating his Snickers. His
actual words went along the lines of " !@#$, I forgot I was
supposed to steer." Despite the huge confidence boost, he
emerged with a scratch-less car.
And driving home was a cinch. Not including the tyres that
'ticked' when we went under 30 Mph, shouting abuse at the bridge
toll attendant and overtaking a convertable Merc travelling at
110 Mph, just for the hell of it. SOMEBODY GET ME OUT OF HERE!
CM CM's GB Tour 7
The remainder of that week in Swansea was spent, yup, you
guessed it, drinking, eating curries, playing snooker and
frequenting nightclubs.
A little tip for anyone who hasn't been in a Welsh pub: if the
bar staff refuse to serve you and ten minutes later you
literally get thrown out just after 11pm - don't start a fight,
it's the Welsh licencing laws. I just wish I'd remembered from
the last time...
A trip with the Blue Alpha crew through to Format in Gloucester
also went relatively well. The instructions we were given to get
to Format after entering Gloucester were simply to take the last
exit from each roundabout. So, when it came time to depart, we
had to take the first exit. At the first roundabout, Adrian shot
past the first exit, much to our amusement. Upon going round the
second time he asked for verification on which exit it was.
"Yes, that's definitely the right one" was the reply he got,
until we discovered we'd taken the same exit from the roundabout
CM CM's GB Tour 8
as we had to join it!
Just to steady Adrian's nerves, after he corrected his mistakes
and took the right exit at the next roundabout, shouts of "NO.
WAIT - WE'RE GOING THE WRONG WAY" were heard.
Two weeks after I arrived in Swansea, I decided I'd tortured
everyone enough and it was time to leave.
I'd like to thank everyone that was nice to me during my stay :
(!)
And also the SAM bunch that I enjoyed seeing again :
Charles Gill Bruce Gordon Mark Hall
Paul Jenkins Adrian Parker Nathan Jowett
CM CM's GB Tour 9
And that's it. I spent three days with Bob at Format, playing PC
games and sorting out the Driver manual for Revelation Software.
So, despite good intentions of doing lots of work, I ended up
still tring to beat PC Othello on the top level more than once
in a blue moon.
But nevertheless, it was good to see Bob and Jenny again and I'd
like to express my gratitude to them as well as to Anne-Marie
for putting herself out for me and Rose for the great meals and
cups of coffee.
Just before I disappear off to leave Brian to finish the
magazine, I can tell you all that SCPDU has now been taken over
by FRED. Outstanding issues due will be honoured on a one-to-one
basis and as of next month, all SCPDU back issues will be
available exclusively through FRED. Hopefully next month I'll
have a few more details but until then.....sit tight!
BM Disc Contents
Before I do this disc contents bit, I'd just like to say that
that last bit about SCPDU came as about as much of a shock to me
as it will have to most of you!! I expect I'll get more details
from Colin in time for next issue, but for the moment I'm as
ignorant about this as anybody.
Right. Disc contents. BOMB! is a game by Nathan Dolan, and yes
okay, it's a puzzle game. Use keys QAOP and SPACE to click on
squares that DON'T have bombs in them. You can tell these
because when you click on a square, it tells you how many bombs
are in the immediate vicinity, something like this:
0 0 0 0 0 0 0 The object is simply to click on every non-
bomb containing square in the play area.
0 1 1 1 1 1 0
0 1 B 2 B 1 0
0 1 1 1 1 1 0
BM Disc Contents
GAME OVER is another tune made up from samples, and is again
sent in by Stefan Drissen.
NOTEPRINT is an update of NOTEPAD from Calvin Allett and allows
you to use GRAPHICS in your files!! Full instructions can be
read by loading the program, pressing EDIT then L (for Load),
selecting load a file, and then entering the filename NOTIN.
Remeber the SAM TREK thing on issue 27 (I think)? Well AXE has
taken that and given it a whole new lease of life in AXE TREK.
Load it up and see what I mean!
Steve Taylor's last article before he nips off to university
again concerns his soon to be released DRIVER package.
E-Tunes are by Craig Turberfield and R Oldroyd.
SORTER by Paul Horridge sorts disc directories into alphabetical
order. Full instructions are included.
BM Disc Contents
SAUCER STRIKE is a Gamesmaster game by David Lewis, and has your
usual save-the-world-from-invading-aliens plot. In this game,
they lob themselves from the left and try to get to the left of
the screen while you either (a) watch and hope they don't make
too much mess of the Earth, or (b) shoot 'em all! QAOP SPACE are
the keys - what will you do?!
DEFLECTION is a shareware game by Andrew Collier, meaning that
if you like it, send a small fee to the author. While this kind
of goes against the usual FRED philosophy - the object is to
provide quality software at next to no cost - we're not going to
put our foot down about it. Full details of this rather complex
game are included.
BITS N BOBS contains a simple strobe thing (please, don't load
this if you're susceptible to strobe effects) by J Binnie, a 3D
sphere producer by Ben Wyatt, a Monty Python demo which is
remarkably familiar from Banzai, and a game called Colourcode by
J Eyre.
BM Special Offer!
Before I leave you for another month, I'll let you know about a
tremendous cash-saving opportunity which is begging to be taken
advantage of (a bit like Colin after one too many babychams).
The Gamesmaster/SCADs battle has always been a close fought
thing, with different people preferring different packages, but
if you've been unsure which to buy up until now, this could make
the difference - FRED subbers can now get hold of SCADs from us
for the incredibly good value price of £12.99!!
If you're not an existing subscriber, we'll let you off with
becoming one and ordering SCADS in one go.
A small note about the otherwise excellent menu - it does take
rather long to load, but if you hold down SPACE just after
pressing F9, it will load in a little faster at the expense of
some of the effects.
BM Credits
Editor: Brian McConnell
Thanks to:
Nathan Dolan Craig Turberfield
Calvin Allett Steve Taylor
N Holmes Andrew Collier
Paul Horridge AXE
David Lewis John Eyre
Nigel French Banzai
Stefan Drissen Jon Binnie
Ben Wyatt
FRED Publishing [redacted]
[redacted]
>>>> Music, Wrestling + Vids >>>>
BM Music Section
Smashing Pumpkins - Live At The Barrowlands
Yes, I did make it there, and (thankfully) without any of the
exploits which invariably accompany the trips made by Him In
Charge. Maybe he's just got exploit-attracting star sign (cue
for an "I'm a Pisskees, as in off" joke, but I won't succumb).
It's worth adding that despite the fact that this concert was
the day after my 18th birthday, I wasn't even slightly hungover
which is nothing short of miraculous considering how I spent
Friday night (but that's another story). One of my friends,
however, WAS hungover, and was sick on the bus. Woops!
The queue was gigantic, and I'm told the concert was a sellout.
When we eventually got inside we found that all the T-shirts
were crap, which was disappointing because I'd wanted to get
one. On the up-side of that though, it meant I had an extra 10
quid for a party the following Wednesday, so there's a kind of
cloud/silver lining moral for you.
BM Pumpkins Review
Verve were the support act (despite the claims by one of my
friends that Curve were doing the honours. Lying git...), and to
be honest weren't that good. The lead singer was one of these
"cool" androgeny people, trying to be all waiflike and feminine
and only succeeding in looking very sad. At first the audience
was decidedly unreceptive to their music, which, to be fair, is
pretty much the norm, and their choice of songs didn't exactly
help - they played some slow, structureless things - but when
they got a bit more lively the crowd followed suit and before
long there was quite a good bit of activity in the section just
in front of the stage (where we were).
Overall Verve went down okay, but I for one am not going to be
looking out for their album(s).
Usually between sets the lights all come on and everybody
wanders off for a drink/Jimmy Riddle/both, but for some reason
this didn't happen and the crowd was left just standing around
still packed very tightly together.
BM Pumpkins Review
This meant that there wasn't much chance to cool off before the
Pumpkins which was a bit of a pain. One of the roadies who was
testing the instruments went up to the main mike and started
playing his guitar to see that everything was okay, and the
crowd started applauding him; he didn't actually realise this
until several moments later at which point he stopped. Next time
he tested something he made sure it wasn't loud enough to get
him any attention! The bloke testing the drums got pretty much
the same treatment. Funny, you'd think that they'd enjoy their
little burst of fame.
Now, this wasn't my first concert, so I was pretty sure that
I knew what to expect when the Pumpkins came on. There's usually
a bit of pushing and some fairly violent "sways" (come on, you
know what sways are), but this was different; as soon as the
actual music started the sways/shoving were easily the worst
I've been involved in. This could be because we were near the
front, but I don't think so. The pressure was honestly
unbearable, and numerous people had to be hauled out from the
BM Pumpkins Review
front of the crowd by the security blokes. The pressure from
behind was bad enough, but when the sways started going sideways
it was virtually impossible to stay on your feet; were it not
for the sheer volume of people either side of me I'd have gone
down myself, but I managed to stay upright. Some didn't though,
and I can vividly remember this girl who went down in one of the
sways and then didn't get up before everybody started going
again. A few of us noticed this and had to try to stop the
people around us from standing on her. We hauled her up and
passed her over the top (involuntary surfing1) towards the front
to get her out of danger.
That was frightening though. I'm not exaggerating; people did
fall unconscious from the pressure being put upon them. I'm
not exactly the bulkiest person in the world, but I was a good
foot taller and 2 or 3 stone heavier than some of the people
involved in those sways. How they made it through I'll never
know.
BM Pumpkins Review
There was no way I was staying there, so I drifted out a little
bit to a spot where the crowd was lively but not dangerously so.
I'd advise you not to go to the very front of concerts if you've
never been to one before; I can't see myself being quite so
eager to get to the very front in future.
Onto the music of the concert - nice. Very nice. The Pumpkins
live are much louder and more vicious than their studio selves.
Even slow songs like Disarm were far from gentle. The one or two
really really fast ones like Cherub Rock were incredible, and my
favourite of the night was Soma.
They played most of the new CD, Siamese Dream, a couple from
Gish, and I'm sure there was the odd new tune lurking there
somewhere. Disappointingly they did not play Mayonnaise or
Rhinocerous, both of which are superb songs. The music was good,
but the concert was spoiled somewhat by the daft b*****ds in the
audience who seemed hell-bent on hurting somebody.
BM Positiva Ambient Collection
Another addition to my blossoming collection of ambient music
this. There are 11 tracks, and the CD lasts about 70 minutes.
The styles on this vary immensely, from the almost pop-like beat
on Orbital's "Halcyon" to the insubstantial nothingness of The
Black Dog's "Hub".
Orb fans might be interested to hear that there's an exclusive
live version of "O.O.B.E." (from UFOrb), while Jesus Jones fans
will be quite dismayed by what The Aphex Twin (who's also known
as Polygon Window these days) has done to "Zeroes And Ones";
remix is not the word! Moby makes an appearance with the
haunting "Mobility", which is followed by "Awakening The Soul"
by Beaumont Hannant, the best track on the CD in my opinion.
The quality in this varies along with the nature, with
Rythim is Rythim and The Irresistable Force letting the side
down quite badly. Despite these the album is still excellent,
and fully deserves 8 out of 10.
FILM REVIEWS by PAUL JOYCE
--------------------------
JURASSIC PARK (PG)
Director: Steven Spielberg
Stars: Sam Neill, Laura Dern, Jeff Goldblum, Dickie Attenborough
By the time this review reaches the screen of your Sam, Jurassic
Park will have been on general release for aeons, but it's too
much to pass up a review for it. Is there still someone out
there that hasn't seen it yet? [Yes, me! - BRIAN]
The film introduces us to two palaeontologists (fossil hunters,
basically) by the names of Alan Grant (Sam Neill) and Ellie
Sattler (Laura Dern). Whilst on a dig, they are interrupted by
the very billionaire funding the dig, one John Hammond (Richard
Attenborough). Hammond wants both Grant and Sattler to come and
visit a park that he's built on a private island of his, to give
it their endorsement.
After being coerced with funding for the next three years on
their dig, they agree to join him on his island.
The two lucky visitors, along with mathematician Ian Malcolm
(Jeff Goldblum), a lawyer, and Hammond's two grandchildren, Tim
and Alex, discover that the island contains dinosaurs,
genetically engineered from dinosaur blood that has been taken
from fossilised mosquitos (or their Jurassic equivalent). All
five of the above get to ride on the parks tour, and just as
they happen to be by the Tyranosaurus Rex paddock, all hell
breaks loose. Dennis Nedry, resident computer operator, decides
to earn a bit on the side by selling off the dinosaur embryos -
to cover his tracks, he shuts off the computer system, thus
disabling everything in Jurassic Park - electrified fences,
lights, communications. It's then that the real fun begins.
The film is jammed full of special effects, most of the
dinosaurs being created via computers, and using stop motion for
the rest. The dinosaurs are just so 'real' - by far the best
special effects I've seen in a film to date, and destined to
reap the Special Effects Oscar next April.
The effects, the action and the storyline all fit together into
a film that cannot be missed. If you're a person that only
visits the cinema once a decade, this is the time - don't miss a
part of cinema history! It's already taken $300 million in the
US, and £33 million here, so it's already one of the biggest
films of all time, and could make it to be THE biggest.
Spielberg's done the biz again, as he did with E.T.
Take a look at Hammond's grandson Tim, and just watch how many
times he evades the clutches of grim death. Makes you wonder if
it's just cats with nine lives! In cinemas which are fortunate
enough, the film is presented using the 'digital experience',
giving much better sound. I managed to see it with this at the
MGM Trocadero in Picadilly, London.
What more can I say? Go see it.
RATING: 15 out of 10!
LAST ACTION HERO (15)
Director: John McTiernan
Stars: Arnold Schwarzenegger, Austin O'Brien, Charles Dance
Danny Madigan (Austin O'Brien) is an eleven year old boy who
adores big action films (who doesn't?); his particular favourite
is the Jack Slater trilogy. Danny constantly misses school,
spending most of his waking hours apparently down at the flicks
watching old re-runs of Jack Slater I to III. Lucky for him,
he's friendly with the cinema's projectionist, who tells Danny
that he's invited to a special preview showing of Jack Slater IV
at midnight that night. Danny jumps at the opportuntiy, and is
there at 12 sharp.
Seeing as he's going to watch a film, the projectionist gives
him a ticket - not just any ticket though. The projectionist was
given the ticket by Houdini, and it's a magic ticket. So off
Danny goes to watch Jack Slater IV.
We now join the action of Jack Slater IV. Jack, played by
Arnie, is actually played by Arnie in the film; understand this?
Well, posters are daubed around town saying things like 'Arnold
Schwarzenegger: JACK SLATER IV' - see now? Good! Back to the
action...
Jack Slater IV is your usual action movie - the good guy, Jack;
the Bad Guy, played by Charles Dance with an interchangable
glass eye, and all the car chases, guns and explosions you could
possibly hope for. It's during this first car chase that the
stub of Danny's ticket starts to glow, and then he ends up in
the film....
In the film, Jack and Danny get into all manner of trouble with
the bad guys, and the bad guys take Danny's ticket stub, and
come back to the real world, where they discover that bad guys
can actually win....
The film had a promising plot, and does have it's good
points - the cameo appearances, and the film premiere at the
end, but the car chases and explosions all have a vague
similarity with others of it's type - they're taken deliberately
over the top to emphasise the fact that we're watching a film
within a film, but even so...
I think that the film is carried along by Charles Dance,
especially when he comes back to the real world. The film makers
could have done so much with the end of the film, but they just
didn't go far enough; thus what could have been amazing was just
average. I've come to expect more from both director and star,
but this just doesn't quite pack the same punch. Still worth a
look though.
RATING: 7 out of 10.
VIDEO REVIEW
------------
CANDYMAN (18)
Director: Bernard Rose
Starring: Virginia Madsen, Tony Todd, Xander Berkeley
This is based on the story 'The Forbidden' by Clive Barker.
(Whom I consider to be the best writer around, incidentally!)
The story was originally set in Liverpool, but the film
adaptation is set in Chicago.
Helen (Virginia Madsen) is a student writing a thesis on "urban
legends", and in her research she keeps on coming across tales
about Candyman, a rather gruesome murderer who disposes of his
victims using a large steel hook, which is in place of one of
his hands. Anyone foolish enough to say his name five times
whilst looking in a mirror will summon him up to reign terror.
Helen decides to investigate Candyman further....
Her research leads her to a grizzly housing project, where
someone was actually murdered by Candyman, and it's then that
things start getting hairy!
My opinion of this film is bound to be biased as it comes from
the pen of Clive Barker, but justifiably so. The film lacks the
screaming teenagers and the bad effects akin to horror films,
and churns out a level of suspense and horror that is bound to
have you hiding behind your chair, and looking under your bed,
and jumping at the slightest noise in the night. If you love
horror films, you've got to see this; if you don't love 'em,
it's about time you saw a good example of one.
RATING: 8 out of 10.
BM Video Reviews
After those (thanks Paul) I went down to Azad to see what was
lurking there. I couldn't see Candyman which I had intended to
get (I've read The Forbidden too), but I did see The
Tommyknockers, adapted from Stephen King's book. Because
adaptations from Stephen King books are usually crap though,
especially "It", I didn't get it. I did get Naked Lunch and
Henry: Portrait Of A Serial Killer, and here, in brief, are my
opinions:
Naked Lunch was strange. Too strange. It made very little sense,
and despite some revolting insects and gory bits didn't appeal
to me much. 5 out of 10.
Henry... has caused quite a lot of controversy, but apart from
two or three brief moments of extreme violence there was nothing
to seperate this from a low-budget TV film made in the early
Eighties. Avoid; grainy picture and poor acting in abundance. 3
out of 10.
DH Daz Hubbard's WWF Update!
Hello and welcome. Blatant plugging, I know. But I don't care...
Erm...6 Speccy games for a fiver still on. SAE to me for a list
of games, choose 6, send me 5 quid, and play the games for a
bit. Meanwhile, if anyone has copies of Klax and
E.F.T.P.O.T.R.M., I'll swap 12 games for them, and also if
anyone has YS Issue 28, Fredatives II, Rachel and a ulitity for
converting the Crash demo of F16 Combat Pilot to disk, I'll swop
5 games for them (please!)...
Before I go on, a quick "THANKS!" to Frank and Wendy Kirby for
sending me 28 digitised pictures of WWF wrestlers. So, THANKS! I
really enjoyed them, me. The quality of the piccies was great.
Um, If you were a wee bit confused about the Fan
Favourite/Rulebreaker thingy in the listings, it's just the
wrestling termology for Goodies/Baddies. Alwight? This month,
its a new one - Face/Heel, with Face being the Fan Favourites/
Goodies. Confused? Never mind.
This months guide to WWF wrestlers you really ought to know...
----------------------------------------------------------------
MR PERFECT 255lbs Face
Bloke who is a master at any sport and is, well, perfect at
everything really. Currently having problems with
Intercontinental Champ, Shawn Michaels.
Finishing Move - Perfectplex
----------------------------------------------------------------
BAM BAM BIGELOW 280lbs Managed by Luna Vachon Heel
Fat bloke with amazing agility who wears a black suit with fire
drawn on it. Also known for the many tattoos on his head.
Recently caused a stir when he cut Tatanka's red hair,
(supposedly) symbolising the blood of Native Americans.
Finishing move - Flying Headbutt off the top turnbuckle.
----------------------------------------------------------------
MARTY JANNETTY 229lbs Face
Very (very) fast person who used to be a partner with Shawn
Michaels in The Rockers, until he got flung through a window by
him. Recently made a comeback a few months ago, surprising
everybody by winning the I-C belt from Michaels, only to lose it
a few weeks later to Michaels. Doesn't have much strength.
Finishing move - Flying Fistdrop
----------------------------------------------------------------
LUDVIG BORGA 300lbs Heel
Bloke (who claims he's) from Finland, accompanied with a false
accent, a power wrestler who hates America and claims he will
"squash any American athlete who steps in my way". Er, yes.
Finishing move - Flying Clothesline
----------------------------------------------------------------
The 1-2-3 KID 201lbs Face
Puny bloke who shot to fame by scoring a sensational upset over
Razor Ramon about four months back. He has since then beaten
more above-average opponents. WWF people lead you to believe he
is lucky, but he actually is a mighty fine damn good wrestler.
FInishing move - Any spectacular top turnbuckle move
----------------------------------------------------------------
TAG TEAMS
----------------------------------------------------------------
SMOKING GUNNS 523lbs combined Face
Two cowboys who are extremely average, and boring. They come to
the ring with blank firing guns, and shoot them a bit. Snooze.
Finishing move - Backdrop/piledriver combination
----------------------------------------------------------------
HEAVENLY BODIES 518lbs combined Managed by Jim Cornette Heel
The team of Dr Tom Pritchard and Jimmy Delray are two
Chippendale lookalikes who are genuine wrestlers (honest). They
are also in another organisation, called Smoky Mountain
Wrestling,and they came to the WWF saying they had beat everyone
in SMW and want a shot at the Steiners for the WWF tag titles.
Finishing move - Moonsault, a back somersault from the top rope
----------------------------------------------------------------
NEWS
----
Well, a lot to catch up on this month. Lex Luger, after body
slamming the over 40 stone Yokozuna, has now got a coach,
spray-painted it, called it "The Lex Express", and now is
touring the U.S.A. telling people how good it is (the country,
not the coach). Thousands are now after a glimpse at Luger, who
is now a hero.
Yokozuna hasn't taken things well since his bodyslamming. He
recently injured Crush with three Banzai splashes (climb the
second turnbuckle, and sit on the oppenents chest). Crush now
has a collapsed chest cavity. To cap things of, now that Luger
is everyones hero, fans have been demanding he should get the
title shot at the next WWF main event, Summerslam 93. WWF bods
accepted, but Luger must wear a forearm pad to cover the
six-inch steel plate in his right forearm (honest, he really has
go one...).
About five weeks ago, Jim Cornette, manager of the Heavenly
Bodies, was elected as the American spokesman for Yokozuna, who
went to work straight away saying American car and tellys and
that was inferior to Japanese stuff. That shows loyality,
doesn't it?
Cornette then altered the Summerslam contract, putting on it
that Luger only gets one shot at the title only, if he loses, he
doesn't get another one ever. The trio four weeks ago did an
interview segment declaring this, and they invited a little kid
up on the stage, with a Lex Luger poster, and proceeded to rip
his poster up in front of the kid. Hilarious! Ha Ha!
Jerry "The King" Lawler, after beating up Bret Hart at "King Of
The Ring", has been insulting his parents. They were watching
Bret Hart wrestle Bam Bam Bigelow at a card when Lawler came
from nowhere, grabbed a mike, and called his parents aloud,
while Bret was in the middle of a match! Bret lost the match by
countout when he ran into the crowd to attack Lawler, but "The
King" scarpered out of it.
Now, a bit of interesting news. Brutus Beefcake is being chased
up by three woman with paternity suits, naming him as his
father! Only a rumour, mind.
Now some tit-bits in one big slug...The WWF have cutback on
their wrestling shows because of falling attendances...WCW have
shown up the WWF by signing a contract with The Prime Channel TV
network in the Far East, enableing WCW shows to be seen in 70
(1) new countries...and newcovers soon may include a vampire,
Rick Martel's return, and Yokozuna's brother, the Taihitian
Savage. The two Doinkk the clowns may also form a tag-team.
Because of deadline day being two days before Summerslam, I'll
bring you the results next time. But... these matches will take
place, along with my predictions...
LEX LUGER vs YOKOZUNA (Luger wins the WWF title)
MR PERFECT vs SHAWN MICHAELS for the Intercontinental title.
Perfect will win the match by countout, keeping Shawn the belt.
STEINERS vs HEAVENLY BODIES for the WWF tag titles. The Steiners
should win this one.
BRET HART vs JERRY LAWLER (Bret wins by reverse decision)
UNDERTAKER vs GIANT GONZALEZ (Undertaker wins. As a result,
Gonzalez win probably leave the WWF.)
RAZOR RAMON vs TED DIBIASE (Razor will win)
1-2-3 KID vs IRS (IRS will win)
TATANKA & SMOKING GUNNS vs BAM BAM BIGELOW & THE HEADSHRINKERS
Bigelow's team wins when Fatu pins Billy Gunn.
MARTY JANNETTY vs LUDVIG BORGA (Borga victory)
Will I be right? Find out next issue!
This is Daz "Mr. Wrestling" Hubbard signing off. See ya!
Letters & Reviews
Letter from John Hutchings
Dear FRED,
Whilst I agree that Etracker is superior to the SOUND MACHINE,
there are one or two comments I would like to make.
1. Are you intending to produce a more comprehensive manual? I
ask this because although I am familiar with music theory I am
not to hot with computers and consequently it has taken me quite
a long time to work out some of the aspects of the operations of
the program.
2. Creating instrument sounds is very time consuming and is made
more difficult since the test facility for instruments is set at
a single pitch.
3. On the other hand, the laying down of the music is very
simple and causes little difficulty.
Letter from John Hutchings
I'm sure that there must be other readers who have experienced
the same problems as myself who are frustrated because they
can't produce sounds to do justice to the excellent program.
Therefore can I make a few suggestions:-
(a) Is it possible to compile a list of settings for particular
intruments? i.e. piano, guitar, bass, flute etc. or even produce
a disk for Etracker owners with these and other examples on it?
(b) What about making available uncompiled examples of tunes so
that settings that sound right for a particular piece can be
extracted?
(c) Is it possible to uncompile tunes in FRED?
(d) Eventually I would like to create screens to accompany the
music as you do in the magazine but at the moment this would be
beyond my capabilities. Any help in this would be appreciated.
Letter from John Hutchings
These comments are not meant to be critical because the program
is superb but I feel that its true potential is not at the
moment available to many other people like me.
Yours faithfully,
John Hutchings
CM Reply to John Hutchings
Thanks for the letter John. I'm pleased you like the program so
much.
Being completely tone deaf myself, I can appreciate the apparent
complexity of the manual. However, ETracker and its manual were
designed as logical upgrades from Sound Machine and many people
assured me that repeating the simpler aspects of music would be
superfluous and a more concise manual just explaining how to use
ETracker would be preferable. However, your comment has been
noted.
Yours is the first complaint I've had about instrument-creating.
At the moment, no upgrade or second version of ETracker is being
considered (because ETracker has so much there's not much we can
add!) but if there ever is, I'll make sure I alert the
programmers to the "single pitch test" problem. We've had a
couple of people send in some of their instruments but we can't
decide how best to use them - they'd take up a large chunk of
empty file spaces on a FRED disc but barely justify releasing
CM Reply to John Hutchings
them on their own disc.... any ideas anyone???
Again, we do have a lot of uncompiled tunes sitting on discs
here but when each tune takes up 75K, we could only get ten on a
disc. What I have considered doing is commisioning the
programmers to produce a de-compiler. If it ever came about,
this would allow you to de-compile the tunes that appear on FRED
and in other places and load them back into ETracker for
examination / alteration. If this were done, a disc containing
literally hundreds of compiled ETracker tunes could be created.
Once again, I'd be interested to know if anyone would find this
useful.
Don't worry John, I take serious criticism as a chance to
improve things.
- COLIN
Letter from Mat Phillips
Dear Colin,
Thank you for your prompt despatch of "The Witching Hour". I've
managed to complete this game and so have enclosed a solution
sheet in case you are struggling (!!), to publish at your
discretion. The game is fantastic, suitable homage must be paid
to John Vincent for his excellent grasp of the Gamesmaster
package in a relatively short time (after all, it has only been
out for what, 8 months, and he has written a published game with
it?). Although I'm a SCADs fan myself, this game will go a long
way to promote the package.
The latest issue of FRED was pretty smart, congrats on the three
years and all that. I read in issue 35 (I think) that Stefan
Drissen was enquiring into the workings of a PC's File
Allocation Table (FAT), well hold yer foot up because if you
still want to know I can write an article (Colin...?) on its
workings. In return, I'd like to put out an APB for some info
myself - does anybody out there have, know somebody who has, or
Letter from Mat Phillips
has even SEEN, an Apricot PC Xi or an Apricot Point 32 computer?
Its visual description is beige colouring, small monitor that
stands on top, keyboard on a cable that plugs in the back, and a
flip on the front that comes down to hide disc drives. If
anybody knows what the hell I'm talking about please contact me
as I have aquired one (this letter is written on it) and am
having compatibility problems. Drop me a line if you can help or
something.
There have been some references in the mag to the Kaleidoscope
and other hardware kits. Being qualified in the micro-
electronics field (he says modestly) I am interested; any more
info?
OK, that's it from me. Keep up the good work etc. and publish
your exam results so we can all have a good laugh, er that is so
we can congratulate you on being a rather splendid person after
all!
BM Reply to Mat Phillips
I'm sure that an article on the PC's FAT would go down very
nicely, so please do write it. If you could put it on disc as
opposed to paper I'm sire my fatigued fingertips would be
grateful!
The same applies to everybody else who thinks they've got an
article hidden inside themselves somewhere (and I mean that
in the figurative sense, of course); don't feel you have to ask
permission to send in articles!
As far as I can work out, the Kaleidoscope and Hardware
Development Kits were available for a very short period of time,
but now aren't avaiable. I can't think where you might find one
now though.
As you began your letter "Dear Colin" I'm assuming that it's
his results you're keen to discover. So you're not getting to
know mine!
- BRIAN
BM Utterly Contrived Bit
Following on from that last letter, I "just happen" to have a
letter from a Nigel French who wants rid of his hardware kit.
Assuming that Nigel is normal (which I'm sure you are Nigel,
don't be offended), he's only got one of them and did not rush
out to buy hundreds of the things, so if you want it you'll have
to hurry!
If you do want it, get in touch with him at:
[redacted]
He wants £10 for it, but obviously don't send the cheque till
you make sure you got there first and are going to be the lucky
buyer.
Letter from D Piper
Dear Sir,
I notice that you supply discs with the write-protect tab in the
WRITE position. Could you ensure that disc tabs are in the
PROTECT position because, as you know, the SAM has a habit of
corrupting discs and hopefully this could not occur if the
write-protect tab is set.
BM Reply
Yes, I'm sure that we could put all the write-protect tabs to
the protect position. However, it's slightly more convenient for
you to alter one single solitary write-protect tab (taking no
more than 3 seconds) than for us to spend hours sorting through
hundreds of the little beggars. Surely it's not so great a task?
- BRIAN
Letter from David Lewis
Dear Brian/Colin,
After looking through the programs in FRED 37 I have written in
with a humble request...
PLEASE PUBLISH LESS SPECCY MATERIAL!! Axel F was out of time and
that Podpersons thing was horrible. Don't think I'm being
unfair, I had a Speccy for many years but I UPGRADED to a SAM
after seeing what it was capable of. I hate seeing it reduced to
being a Speccy Emulator. Why not publish more high quality
material such as Paradox, Bunj Wobl, Ore Warz and KE_DISC (I
could happily go on).
Right after looking through FRED 37 I read the letters section
and S Drissen's letter really ****** me off. Please correct me
if I'm wrong, but all his Speccy stuff that you publish he gets
paid for, right? So why on earth does he ask for free software!
Even if he doesn't get paid he doesn't deserve it, most of his
contributions are somebody else's work which he has converted!
Letter from David Lewis
A few issues ago I remember somebody wrote in and called Stefan
a S.M.S. and FRED's reply was that call Stefan this would not
win him much support amongst FRED readers. At the time I agreed,
but now I am not too sure.
If my views about Speccy material are not shared by fellow FRED
readers then I will happily shut up and eat humble pie, but in
order to find out, why not with a future issue of FRED send
subbers a slip in order to find out what they like/dislike about
the magazine.
As an incentive to reply you could put all the replies in a
draw for a free copy of Waterworks 2. Let's face it, I could
think of worse ways of spending 10 pounds.
Before I go, one humble request - please print this letter!
BM Reply to David Lewis
Oooh, a bit more controversy! Lovely! This Spectrum demo topic
seems to be one of those love it/hate it things. Axel F sounded
fine to me, and I certainly wouldn't call Podpersons...
"horrible". I suppose it's just a personal thing though.
It seems to be a common misconception that Colin and myself are
sitting on hundreds of superb games, demos and utilities, but
that we don't want anybody else to see them. When something like
KE_Disc comes along, once every blue moon or so, we include it.
We can only publish what we're sent, remember, something which
people often overlook.
We don't pay Stefan because sending small amounts of money
overseas is highly inefficient. Instead we give him free
software every so often. Incidentally, converting the software
isn't quite as easy as you seem to think, so I think Stefan
deserves his freebies.
BM Reply to David Lewis
Questionnaires do seem a very good idea at first. You have to
bear in mind that the response rate to these things is pretty
abysmal though, and the small amount of replies that we'd
inevitably receive would not give us a representative sample of
the readership at all. Not even free copies of WW2 would inspire
mass responding, I'm afraid.
I'll speak to Colin about it anyway, perhaps we can get
something on one of the subbers' newsletters.
If more of you wrote in and let us know if there's something you
especially do or don't like about the magazine we could make it
even better, but as I've said before, we can fix something if we
don't know it's broken.
- BRIAN
Letter from Dave Marriott
Dear FRED,
With regard to the Editorial in Issue 36, I wouldn't mind seeing
a combined index with the ability to take on data from FRED,
SAM Supplement, Format, and anything else around, and featuring
a comprehensive search facility. This would avoid having to load
up and look through several different index programs for a
utility or a piece of information. I can't imagine the various
publications having any objections to such an index; if you see
that what you want is available in a back issue of something you
don't normally get, you'll probably buy the back issue and maybe
even subscribe. Data conversion to a standard format shouldn't
be too difficult; the trickiest bit would be deciding how to
standardise the classifications.
"Driver" looks absolutely amazing; it's the nearest thing to
Windows we'll get on the SAM, although I suspect it was inspired
more by the Apple Mac system. I fear that its use will be
limited if it can only run MC applications, though.
BM Reply to Dave Marriot
A combined index would have numerous benefits to SAM consumers,
yes. There are problems though (aren't there always!). Firstly,
there's the feeling that why should one business (FRED)
advertise the product of another? You didn't see back issues for
CRASH in Your Sinclair did you?
The next problem, and the biggest one as far as I'm concerned,
is compiling the data. It took me long enough to compile the
FRED index, and there's no way I'm going to sit for another
solid fortnight compiling lists of what's been in every SAM
Supplement since 1990, and I can't see too many people
volunteering for this task.
I've had a very brief look at Driver, and it does look good. I'm
a bit of a Workbench (Amiga) fan myself. WB3 on the A1200 is
quite superb, especially with a nice little PD thing I dug up
which provides a subtle blue/red fade on the Workbench screen.
Very fetching it is.
- BRIAN
DT
THE OCCULT CONNECTION
£5.99 (£5.00 to FRED subbers)
What have all the adventures on the SAM so far had in common?
"They all involved entering text commands to manipulate objects
and communicate with characters, thus solving puzzles and
progressing through the game?"
Erm,ta for summarising what an adventure is,but that wasn't
really what I was thinking of.
"They all had graphics?"
Yes, that's it - give yourself a wheelbarrow. They all had
graphics. OK, they were mostly crap, (excepting the rather
snazzy 'Days of Sorcery'), but they served their purpose.
"And what was that?" I hear you conveniently cry.
Well, firstly they broke up the dizzying reams of text, and
secondly they reminded you that it was a SAM game you were
spelunking away on. Thus the lack of graphics in 'The Occult
Connection' made it look suspiciously SPECTRUMmy, and also made
my eyes go funny after about ten minutes.
Still, enough of this petty moaning and on to weightier matters,
such as the plot. (Very) quickly summarised,a demon has been
frying various people, and as an occult writer and member of the
local white coven you take it upon yourself to return it to the
infernal plains from which it was summoned. Or something.
This isn't as easy as it sounds,but then it doesn't sound very
easy,so maybe that was just a feeble attempt to bring the
hardness level to attention. (Only you,the voting public, can
decide.) Y'see, there's hard, there's very hard, and there's
'The Occult Connection.' Most of it's just fairly difficult, but
one or two puzzles call for nothing short of E.S.P. (Or a quick
glance at the solution in my case.)
Luckily T.O.C's one redeeming feature saves the day - it's
startlingly well written. Both location descriptions and the
little messages you get on examining almost everything are
descriptive and atmospheric, the plot unfolds nicely and the
puzzles are of the 'you'll really kick yourself when you work it
out' variety, except in the case of those aforementioned
unfeasibly difficult bits, where you're more likely to eat the
disk or sacrifice next-door's hamster to the devil or something.
Something else which could optimistically be called a good point
is the little menu from which you can alter the various screen
colours or choose from a variety of fonts. A pretty standard
feature, but darn useful all the same.(Probably.)
As the game was written using the 'SAM Adventure System' it has
all the features you could ask for. Well, perhaps not all - It
doesn't, for instance mow the lawn, or feed the goldfish while
you're away on holiday, but it does RAMsave, have a 'GET ALL'
command and allow you to string together instructions with
'AND'.
And that's about it, really. A well written, fairly priced
adventure, spoilt by one or two screamingly hard puzzles and
crap presentation. If you like adventures you'll probably like
this, and if you don't you probably won't. Obvious, really.
Overall:78%
David Tallerman
DL THE WITCHING HOUR
Review By D.Lewis
GAME TYPE : Graphical Adventure
CONTROLS : Cursor keys and Enter or Joystick
PRICE : £4.99 (£4.50 To Fred Subbers)
AVAILABLE FROM : Fred Publishing
RUNS ON : 256K/512K SAM
WRITTEN BY : John Vincent using Gamesmaster
MUSIC : Craig Turberfield using Etracker
GRAPHICS : Neil Holmes
Its Hallow'een, and the evil Demon Master has captured most of
the villagers. Now the remaining villagers have come to you,
Greta or Beardy depending on who you want to play, for help.
Your mission, should you decide to accept it, is to roam the
flick screen environment of the game, collecting, examining and
using the objects at your disposal, as well as talking to the
cartoon style characters in the game in an attempt to wipe out
the evil Demon Master and save the villagers.
DL The Witching Hour Review
The problem is, there is only an hour, the witching hour, to do
it in.
During the game you'll find objects such as pumkins, keys, magic
ladders and potions amongst others which you have to use for
your grim task. While doing this though you'll not have to fall
prey to the night time terrors such as ghosts, demon guards and
SPOTS (well acually being a witch or wizard means the spots
shouldn't bother you). Mind you if you are feeling a bit
suicidal you can always be drowned, torched or spooked, losing
one of your three lives.
Right if you can just cast your mind back to the plot of this
game, now add to it a good Etracker tune by Craig Turberfield
and some nice screen shots by Neil Holmes and what you get is a
good demo which shows the game off on loading. After you're seen
this you're presented with the title screen and another tune. So
what's the game like?
DL The Witching Hour Review
Well it's ok; the music's really good, the graphics are good and
fairly large, the main character moves smoothly as do all the
other sprites, but there is delay every time you use a menu
option or walk off the screen in which the screen goes black for
a second. There is also no in-game music and sound effects are
limited. However, in-game Etracker music on a Gamesmaster game
is very hard if not impossible to implement, but more sound
effects could have been used.
Apart from the annoying black screen delay the game is very
playable and addictive, there are hidden locations such as 'The
Store Room' which you need to find and you can only carry two
objects at once making things harder. Unfortunately like Boing
it's a bit too easy. Most of the puzzles are simple to solve,
it's only as you reach the end of the game you start needing to
use your brain.
DL The Witching Hour Review
For your five pounds you get a disk (surprise, surprise) a case
with a monochrome inlay and a short instruction sheet. The
Witching Hour isn't exactly as good as the likes of Wop Gamma
and arguably Boing but it's well worth a fiver. Overall John
Vincent's game well deserves to win the FRED compo and since its
been spiced up with Craig Turbofields music and Neil Holmes'
graphics it's another hit for FRED.
GRAPHICS 75%
SOUND 78%
PRESENTATION 78%
PLAYABILITY 77%
OVERALL 76% (Good Game, Good Game (SHUT UP Bruce))
