Statues of Ice
When Simon Cooke formed the coding group Entropy, two of the first released demos were Entro 1 and Entro 2, which contained messages advertising a soon-to-be-released megademo which was to be called Statues Of Ice. Anticipation was set high, it even got a pre-release write-up in Your Sinclair, but fame turned to notoriety as the release date got pushed ever further backward.
The whole demo was never completed, but a few of its individual component screens were eventually released. These included a bob demo by Masters of Magic, a screen by Stefan Drissen, and a Tetris game based on the gameboy version.
From Simon Cooke
Howdy folks and Merry Christmas,
In this archive you'll find a couple of screenshots and a SimCoupe disk image.
Just pop it in, type BOOT, and off you go.
What is it?
It's part of Statues of Ice that I managed to dig up off some disk images that Chris White sent me a while back.
No, Really... What Is It?
I'm not kidding. It really is part of Statues of Ice.
OK, so it's part that you would have accessed by walking around (using a rather nice Parka-wearing character drawn and animated by Gordon Wallis to walk up to doors) an ice-filled cavern. Behind each door would be a demo. Behind one of the doors would have been this demo.
So what is this demo?
Well, it's more of a game than a demo. At some point I found some source code for an Amiga port of a Gameboy version of tetris, using what was allegedly a Gameboy emulator. So I hacked the code and got it working on the SAM. It's not the best version of the game on the SAM, but at least it's *a* version. And not only that, but it has interesting historical value in being one of only two bits of Statues that actually exist (the rest *may* still live in my Dad's attic... so at some point I might be able to recover more of it... and of course, some of it was already released on Fred by the respective authors - eg. the MOM
Dennis van Berkel converted the music from an Amiga MOD tune that goes along with this. (I think it's an old C64 tune that was ported to the Amiga).
Simon Cooke (email@example.com) 12/26/2004