Another packed issue of SAM Revival! In this issue is my own feature article entitled 'SAM In A Can'. This has been my own pet project for several months now - this is a where I have taken a SAM motherboard and fitted it into a case along with a lot of extra hardware fitted internally (Quazar Surround soundcard, Serial Mouse Interface, PC Keyboard interface, disk drive and a hard drive!). I don't want to spoil this article so I will say no more - check it out in the magazine!
Other articles include part 3 of Adrian Brown's coding column. This time round he takes a look at starting he coding structure for a game, such as double buffering screens, keyboard reading and interrupt handling and is complete with source code. The hints and tips section has the first part for a full walkthrough for Manic Miner with all the behind the scenes info and snippets of gossip from when it was being made way back in 1990-91. Another article looks at the improvements in the latest version of B-DOS.