The Official Sam Mouse interface used and Atari ST type Mouse as opposed to the then more common serial mouse.
Originally MGT had intended to produce another small ASIC inside a mouse body but the failure of MGT meant that a large interface box of glue logic was released by SAMCO to use existing mice.
The mouse driver code once loaded would populate the variables XMOUSE, YMOUSE and BUTTON that could be read by the user.
The disc contains a Basic demonstration, a (poorly) modified version of Flash! and a ‘Slidy’ game by Richard Robinson that was modified by Colin MacDonald to use the Sam Mouse.
Many games such as Lemmings and Batz 'n Balls were best played with the mouse and for Basic users Steve Taylor’s Mouse Driver 2.0 offered an interrupt-driven pointed system.
The paper magazine Based On An Idea... contains full details of the mouse including a breakdown of the interfaces function.
See also http://velesoft.speccy.cz/sammouse-cz.htm