Graphic artist and budding game designer.
Creator of the mythical Sandman's Shadow, which may yet happen in some form or another. Making it a point'n'click adventure on the Sam would be awesome, but the project is on the back burner for the moment.
Attached to several aborted games, including Guardian 3 (a Stargate/Defender 2 style game), Deep Scan (a chess game) and Deadly Addiction (a Target: Renegade/Streets of Rage style game).
Graphic artist on The Lower Caverns, a remix of the original SAM conversion of Manic Miner, also featuring adaptations of Bob McFarlane's PC remix as well as 20+ new and unique caverns.
Very prone to coming up with half-baked game ideas due to being happily unencumbered with any understanding of programming, with several demos circulating in the public domain (and one or two more not currently out there) serving as ample proof.