Balor Knight


Balor Knight, one half of Digital Reality, made his name in the Sam world by writing Astroball, a platform game which was picked up by Revelation and Dyzonium for FRED Publishing.

Astroball was also written for the Spectrum, as was a sequel “Turbulence” which appeared on a Your Sinclair cover tape.


Now a successful next-gen console programmer with a string of big-budget PC, PS2 and XBOX titles to his name - often in the multi-player genre of extreme racing simulation.

Has been the lead programmer on several high-end PC racing-game titles: “Re-Volt”, developed whilst Balor was at Acclaim Studios, London; and The Italian Job, developed at Climax Studios, Brighton - to name but two.

Recently (2004) seen as the lead programmer on the PS2 racing-game title “Crash ‘n’ Burn” - developed by Climax Studios, Brighton.

Have no contact information, but indications suggest he’s still programming high-end titles at Climax Studios, Brighton.

Trivia

Howard Price named his band The Balor Knights


Astroball, Dyzonium, Pro-Dos

Turbulence

Was the name of the Speccy sequel to Astroball.

Where he works now...

Balor now works as a next-gen programmer for Blackrock Studios in Brighton. According to his Bio entry at MobyGames his latest work (2008) was as one of the lead programmers on the game Pure - which is a Quad-Bike racing simulator.

Latest Work...

Balor is still at Black Rock Studio in Brighton. He has recently (2010) been credited as one of the Lead Programmers on Disney Interactive’s arcade racing game Split/Second: Velocity - and this link will take you to the MobyGames entry for this game.

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