My view on Megademos has to start with a ‘Wow, I never knew my Sam could do that!’ when I see some new effect running on the SAM, then quickly changes to ‘Oooh, interesting, I wonder how they did that?’ by trying to figure out how the effects are done!
Demos always have a place for coders, for trying new coding techniques and coming up with solutions for challenging problems, and from what I’ve seen recently on something that’s currently unreleased it blew my socks off with an array of dazzling effects - a massive round of applause to the coder out there…!
I’ve not coded a demo since copying the two layer scrolling from the Amiga demo ‘Hit Fido’ a few years ago, but I need to get my finger out to come up with a demo effect for a menu for one of the disks with the special SAM Revival issue. If you’ve read the comments in the last SAM Revival ‘Comment’ section I’m toying with a 4x4 greyscale block video… probably using MODE2 just to be different!
Colin ===== Quazar : Hardware, Software, Magazines and more for the SAM Coupe 1995-2010 - Celebrating 16 Years of developing for the SAM Coupe Website: http://www.samcoupe.com/
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