Splat !


Colin Jordan (Conversion)
I. Andrew & I. Morgan (Original Game Design)

Frantisek Fuka & Colin Jordan (Music)
Edwin Blink (Digitised Speech)


splat.dsk.zip (69.68 KB)

Originally released on the Spectrum, Splat! was another of the addictive SAM game conversions.

The aim of the game was to control Zippy (via up / down / left / right) and eat the grass growing around the maze. The catch being, the maze itself moves randomly. If you get trapped against a wall, you’re dead!

Due to it’s random nature, each play was never the same as the previous one.

Your Sinclair review, courtesy of The YS Rock ‘n’ Roll Years.

Crash review, courtesy of worldofspectrum.org

Review by Graham Goring from the Sam Coupé Scrapbook

Aha! A game I can review and explain in about one paragraph. Hurrah!

You play the part of a little green blob that has to eat all the greenery and food that he can on a largish map. You can move about the screen as you wish, but impacting on any walls or water results in your immediate death.

Meanwhile the screen scrolls away in a set pattern, meaning that you can get trapped in innaccessable places quite easily and you will often have to make speed retreats when the screen suddenly decides to change direction.

And that is it. Okay then, 2 paragraphs.

Graphics14%Terrible, but they don’t need to be good. Hardly an improvement on the Speccy original.
Addictivity75%Soooo simple, and playable to boot. But may not last that long.
Instant Appeal93%Easier to get into than a pair of greased pyjamas.
Sound86%Nice tune, and a sampled ‘Yippee!’ at the end of every stage.
Overall78%Easy to become addicted to, but it won’t offer long-term gaming. But at around 4 quid, who cares?