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Really...

Really, that isn’t the sort of comment that is appreciated. Everyone is entitled to their opinion of course but just to spout ‘it’s crap’ doesn’t do any good, does it?

There’s quite often very little understanding what it takes to produce software for the Sam. For Booty there were two programmers, a graphics artist and a muscian, all doing it purely for the love of the machine not for financial reasons. Plus there was David who was the initial publisher and he had to sort out the legal rights to produce a conversion of the game in the first place from John Cain the author of the original ZX Spectrum version.

I was involved with the playtesting of Booty, and having been a fan of the original I thought the Sam reincarnation was good, especially for SCADs - it highlighted just what could be achieved in Sam BASIC when aided with SCADs graphical extensions. Ten years ago when it was released it was a welcomed addition to the Sam world, and for a fiver it was far cheaper than the majority of other commercial games.

Colin
=====
Quazar : Hardware, Software, Spares and Repairs for the Sam Coupe
April 1995-2006 - Celebrating 11 Years of developing for the Sam Coupe
Website: http://www.samcoupe.com/

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